Rust Data LabData lab · live
Live readings Servers11,780 Players77,467 Populated3,551 Fresh wipes · 3h241 Sampled every 5 min

Element card · group Modded · atomic number 15,276, its rank

Naliwajka.com - US Weekly

Online 70.228.120.218:28015 checked 10m ago

weekly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,276top 69%
Last wipe28m agoweekly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123423:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 20hThu 5 Nov, 19:00 UTCFW
  2. 13d 23hThu 12 Nov, 22:07 UTC
  3. 20d 23hThu 19 Nov, 22:07 UTC
  4. 27d 23hThu 26 Nov, 22:07 UTC
  5. 34d 20hThu 3 Dec, 19:00 UTCFW
  6. 41d 23hThu 10 Dec, 22:07 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 22:07 UTC28m ago – – running 0
Thu 22 Oct, 22:06 UTC7d ago 0 – – 0
Thu 15 Oct, 22:07 UTC14d ago 0 – 7 days 0
Thu 8 Oct, 22:09 UTC21d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Wi [NA] Willjum's… 84
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average 84/ 100
  2. 2 Ru Rust Degens - … 8
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 8/ 150
  3. 3 Ru Rusty Moose |U… 750
    Rusty Moose |US Main| NA · groups of 12+ · weekly · 243 on average 750/ 775
  4. 4 Ru Rustoria.co - … 787
    Rustoria.co - US Main NA · groups of 16+ · weekly · 230 on average 787/ 800
  5. 5 Ru Rusty Moose |U… 139
    Rusty Moose |US Mondays| NA · groups of 12+ · weekly · 209 on average 139/ 250
  6. 6 Ru Rustoria.co - … 107
    Rustoria.co - US Mondays NA · groups of 12+ · weekly · 162 on average 107/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Naliwajka.com - US Weekly?

The map on Naliwajka.com - US Weekly is procedural at size 3,000 with seed 1309024116, made by the game. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has Naliwajka.com - US Weekly set, and what settings are in force?

No gather rate appears in the name of Naliwajka.com - US Weekly. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Carbon plugins are running on it. VAC is on, Valve's anti-cheat.

Server details

In what location does Naliwajka.com - US Weekly sit?

The name of Naliwajka.com - US Weekly points to North America, even without a region tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 70.228.120.218:28015.

Which Rust version is Naliwajka.com - US Weekly on?

Rust network protocol 2635 and build 168909 on Linux is what Naliwajka.com - US Weekly uses. The protocol must match for you to join; Steam will update your game.

Does Naliwajka.com - US Weekly stay up, and how reliable is its uptime?

At the moment, Naliwajka.com - US Weekly is online. About 2 days 19 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 2 October 2026.

How well does Naliwajka.com - US Weekly perform?

The last 48 hours show an average of 115 server fps and a minimum of 62. Buildings, deployables and everything else in the world added up to as many as 47,466 entities. The highest memory usage was 2,553 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipe days

How often does a wipe happen on Naliwajka.com - US Weekly, and at what time?

Naliwajka.com - US Weekly runs on a wipe rhythm of every Thursday at 22:07 UTC. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 28 minutes ago the current world was made. The tags state that wipes happen weekly.

What does a typical wipe day on Naliwajka.com - US Weekly involve?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Naliwajka.com - US Weekly?

These are the tags Naliwajka.com - US Weekly makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^w (Weekly): It wipes weekly; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): Plugins run on Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Naliwajka.com - US Weekly appear in?

The Rust Data Lab lists that include Naliwajka.com - US Weekly are: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Player counts

What position does Naliwajka.com - US Weekly hold among Rust servers?

Naliwajka.com - US Weekly sits at #15,276 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Naliwajka.com - US Weekly have at the moment?

Naliwajka.com - US Weekly currently shows 0 players across 20 slots. The seven-day average for this server is 0 players.

Getting on

How can you connect to Naliwajka.com - US Weekly?

You can connect by pressing F1 in Rust and entering client.connect 70.228.120.218:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://www.naliwajka.com/game/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp20
Max players 20 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon Plugins run on Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.