Rust Data LabData lab · live
Live readings Servers11,633 Players42,563 Populated3,050 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Community · atomic number 15,400, its rank

RustDockerServer

Online 70.237.29.165:28015 checked 13m ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,400top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123408:0017:0002:0012:0021:0006:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020008:0017:0002:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:14 UTC25d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 390
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average 390/ 350
  2. 2 Ru Rustoria.co - … 200
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 200/ 225
  3. 3 Ru Rustoria.co - … 22
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 22/ 250
  4. 4 Ru Rusty Moose |E… 26
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 26/ 250
  5. 5 Ru Rustoria.co - … 111
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 111/ 225
  6. 6 Ru Rustafied.com … 38
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 38/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on RustDockerServer?

RustDockerServer runs a procedural map of size 4,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.

What rules has RustDockerServer set, and what settings are in force?

No gather rate appears in the name of RustDockerServer. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

Which location is RustDockerServer based in?

There is no region on record for RustDockerServer. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 70.237.29.165:28015.

On what Rust version does RustDockerServer operate?

Rust network protocol 2635 and build 168909 on Linux is what RustDockerServer uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does RustDockerServer stay online?

Right now, RustDockerServer is reachable. About 20 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

How well does RustDockerServer perform?

The last 48 hours show an average of 131 server fps and a minimum of 95. Buildings, deployables and everything else in the world added up to as many as 121,769 entities. The highest memory usage was 3,506 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.

Wipes and resets

What is the wiping pattern on RustDockerServer?

The record holds too few of RustDockerServer's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 25 days 22 hours ago the current world was made.

On RustDockerServer, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Tags, lists

What should you understand from the tags RustDockerServer carries?

These are the tags RustDockerServer makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does RustDockerServer appear in?

You will find RustDockerServer on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does RustDockerServer compare with other servers in the rankings?

The seven-day player-hours table has RustDockerServer at #15,400, in the top 69% of ranked servers.

How many players does RustDockerServer have at the moment?

Of 1 slots, 0 are taken on RustDockerServer right now. The past week gives an average of 0 players.

Getting on

What steps get you onto RustDockerServer?

Open the console with F1 in Rust and type client.connect 70.237.29.165:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.