Rust Data LabData lab · live
Live readings Servers11,681 Players64,778 Populated3,475 Fresh wipes · 3h118 Sampled every 5 min

Element card · group PvE · atomic number 15,255, its rank

[QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT

Offline 70.29.202.43:29015 checked 14d ago

5x moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,255top 71%
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 23:22 UTC42d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Settings and map

What map is in play on [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT?

A procedural map of size 6,000 with seed 245530831 runs on [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What settings and rules apply on [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT?

According to its name, [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT runs 5x gather. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: Valve's VAC.

About the server

Which location is [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT based in?

Going by its name rather than a tag, [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT points to North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 70.29.202.43:29015 is the address it uses.

Which Rust version is [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT on?

On Windows, [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How dependable is [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT for staying online?

Currently offline, [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT was last seen 14 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Wipe schedule

How often does a wipe happen on [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT, and at what time?

Too few wipes are on record for [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 42 days 12 hours ago.

On [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT carries?

These are the tags [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): This uses the game's default: 8 per team; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): It runs build 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^p (PvE): You fight the world, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it lists under Modded. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT come up?

You will find [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT on the following Rust Data Lab lists: 5x Rust servers, measured live, Modded Rust servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 5x.

Player numbers

What position does [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT hold among Rust servers?

[QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT sits at #15,255 for seven-day player hours, placing it in the top 71% of ranked servers.

What does the current player count on [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT tell you?

No live signal from [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT right now, which was last seen 14 days 13 hours ago.

How to join

What steps get you onto [QC/CA/US] X5/NO-DECAY/TP/BACKPACKS/GIFT?

In Rust, press F1 and enter client.connect 70.29.202.43:29015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit This uses the game's default: 8 per team.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build It runs build 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE You fight the world, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it lists under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.