Rust Data LabData lab · live
Live readings Servers11,602 Players40,013 Populated2,858 Fresh wipes · 3h134 Sampled every 5 min

Element card · group Community · atomic number 14,109, its rank

Survival

Offline 70.53.32.171:14072 checked 28d ago

Join the experiment
Atomic mass · players now 1/ 1 100% full Near capacity
7-day average0peak –
Rank · atomic number#14,109top 60%
Last wipe28d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 14:18 UTC28d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 79
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 467 on average 79/ 250
  2. 2 Ru Rustoria.co - … 106
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 320 on average 106/ 200
  3. 3 Ru Rusty Moose |E… 214
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average 214/ 250
  4. 4 Ru Rustafied.com … 11
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average 11/ 100
  5. 5 Ru Rustoria.co - … 249
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average 249/ 275
  6. 6 Ru Rustoria.co - … 447
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 260 on average 447/ 475

Quick answers

from the figures on this page

Settings and map

What map is in play on Survival?

A procedural map runs on Survival, generated by the game.

What rules has Survival set, and what settings are in force?

The name of Survival carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Survival?

There is no region on record for Survival. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 70.53.32.171:14072.

On what Rust version does Survival operate?

On Windows, Survival is running Rust network protocol 2633 and build 165217. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Survival stay online?

Currently offline, Survival was last seen 28 days 14 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 26 September 2026.

Wipe schedule

When does Survival wipe, and how often?

Too few wipes are on record for Survival to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 28 days 15 hours ago the current world was made.

How does Survival look on the day of a wipe?

Recent wipes on average reached 1 players at their busiest. 0 hours after the latest wipe, the crowd peaked.

Where it appears

How should you read the tags on Survival?

These are the tags Survival makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Survival appear in?

These themed Rust Data Lab lists carry Survival: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Survival hold among Rust servers?

Player hours over the last week put Survival at #14,109, inside the top 60% of ranked servers.

How many players does Survival have at the moment?

Survival is offline at the moment; the last sighting was 28 days 14 hours ago.

Getting on

What is the way to join Survival?

You can connect by pressing F1 in Rust and entering client.connect 70.53.32.171:14072, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.