Rust Data LabData lab · live
Live readings Servers11,634 Players45,438 Populated3,128 Fresh wipes · 3h91 Sampled every 5 min

Element card · group Community · atomic number 15,400, its rank

CrazyAppleSauceGuy

Offline 70.65.220.76:28015 checked 3d ago

Join the experiment
Atomic mass · players now 0/ 16 0% full Room to join
7-day average0peak –
Rank · atomic number#15,400top 69%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 01:12 UTC3d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 436
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  3. 3 Ru Rustoria.co - … 25
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average 25/ 250
  4. 4 Ru Rusty Moose |E… 27
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average 27/ 250
  5. 5 Ru Rustoria.co - … 136
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average 136/ 200
  6. 6 Ru Rustafied.com … 43
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 43/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on CrazyAppleSauceGuy?

The map on CrazyAppleSauceGuy is procedural, made by the game.

What settings and rules apply on CrazyAppleSauceGuy?

The name of CrazyAppleSauceGuy carries no gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

What region hosts CrazyAppleSauceGuy?

No region is published by CrazyAppleSauceGuy. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 70.65.220.76:28015.

On what Rust version does CrazyAppleSauceGuy operate?

Rust network protocol 2635 and build 168909 on Windows is what CrazyAppleSauceGuy uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does CrazyAppleSauceGuy stay up, and how reliable is its uptime?

CrazyAppleSauceGuy is not online at the moment; the last sighting was 3 days 7 hours ago. For the last 2 full days, 0 of 48 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 25 October 2026.

Wipes and resets

When does CrazyAppleSauceGuy wipe, and how often?

The record holds too few of CrazyAppleSauceGuy's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 7 hours ago.

On CrazyAppleSauceGuy, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on CrazyAppleSauceGuy?

gmrust (Game mode): Survival in the standard Rust style; mp16 (Max players): Player slots: 16; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list CrazyAppleSauceGuy publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does CrazyAppleSauceGuy appear in?

These themed Rust Data Lab lists carry CrazyAppleSauceGuy: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Player counts

What position does CrazyAppleSauceGuy hold among Rust servers?

The seven-day player-hours table has CrazyAppleSauceGuy at #15,400, in the top 69% of ranked servers.

What does the current player count on CrazyAppleSauceGuy tell you?

CrazyAppleSauceGuy is offline at the moment; the last sighting was 3 days 7 hours ago. Over seven days the mean player count is 0.

Connection

How can you connect to CrazyAppleSauceGuy?

You can connect by pressing F1 in Rust and entering client.connect 70.65.220.76:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp16,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp16
Max players Player slots: 16.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.