Rust Data LabData lab · live
Live readings Servers11,802 Players77,039 Populated3,777 Fresh wipes · 3h111 Sampled every 5 min

Element card · group Community · atomic number 15,323, its rank

Rust Decoder Test - Private LAN

Offline 71.193.134.10:28015 checked 4d ago

Join the experiment
Atomic mass · players now 0/ 4 0% full Room to join
7-day average0peak –
Rank · atomic number#15,323top 69%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 581
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average 581/ 675
  2. 2 Ru Rustoria.co - … 366
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 366/ 525
  3. 3 Ru Rusty Moose |E… 46
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 46/ 250
  4. 4 Ru Rustoria.co - … 44
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 44/ 250
  5. 5 Ru Rustafied.com … 127
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average 127/ 200
  6. 6 Ru Rustoria.co - … 144
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average 144/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on Rust Decoder Test - Private LAN?

A procedural map runs on Rust Decoder Test - Private LAN, generated by the game.

How is Rust Decoder Test - Private LAN configured, and what rules apply?

Nothing in the name of Rust Decoder Test - Private LAN gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

What region hosts Rust Decoder Test - Private LAN?

No region is published by Rust Decoder Test - Private LAN. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 71.193.134.10:28015.

On what Rust version does Rust Decoder Test - Private LAN operate?

Rust network protocol 2634 and build 167781 on Windows is what Rust Decoder Test - Private LAN uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Rust Decoder Test - Private LAN stay online?

Rust Decoder Test - Private LAN is not online at the moment; the last sighting was 4 days 2 hours ago. For the last 7 full days, 91 of 168 hours were online, giving 54% uptime. It first appeared to Rust Data Lab on 16 October 2026.

Wipes and resets

What is the wiping pattern on Rust Decoder Test - Private LAN?

Rust Decoder Test - Private LAN's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 18 hours ago.

Lists and tags

What should you understand from the tags Rust Decoder Test - Private LAN carries?

gmrust (Game mode): Standard Rust survival is the game here; mp4 (Max players): Player slots: 4; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Rust Decoder Test - Private LAN publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rust Decoder Test - Private LAN appear in?

You will find Rust Decoder Test - Private LAN on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

Against other Rust servers, where does Rust Decoder Test - Private LAN place?

Rust Decoder Test - Private LAN sits at #15,323 for seven-day player hours, placing it in the top 69% of ranked servers.

How many players does Rust Decoder Test - Private LAN have at the moment?

The last recorded sighting of Rust Decoder Test - Private LAN was 4 days 2 hours ago, and it is offline now. The seven-day average for this server is 0 players.

Connection

What is the way to join Rust Decoder Test - Private LAN?

Open the console with F1 in Rust and type client.connect 71.193.134.10:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp4
Max players Player slots: 4.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.