Element card · group Community · atomic number 15,128, its rank
Rust Provider Runtime Test - Private LAN
Offline 71.193.134.10:28019 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
144
Rusty Moose |EU Mondays| 144/ 250
-
2
Ru
Rustoria.co - …
136
Rustoria.co - EU East Long 136/ 200
-
3
Ru
Rusty Moose |E…
14
Rusty Moose |EU Main| 14/ 250
-
4
Ru
Rustoria.co - …
21
Rustoria.co - EU Main 21/ 250
-
5
Ru
Rustafied.com …
12
Rustafied.com - EU Friday 12/ 100
-
6
Ru
Rustoria.co - …
52
Rustoria.co - EU East Medium 52/ 200
Quick answers
from the figures on this pageMap and rules
What map is in play on Rust Provider Runtime Test - Private LAN?
The map on Rust Provider Runtime Test - Private LAN is procedural, made by the game.
What settings and rules apply on Rust Provider Runtime Test - Private LAN?
No gather rate appears in the name of Rust Provider Runtime Test - Private LAN. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.
Server details
What region hosts Rust Provider Runtime Test - Private LAN?
Nothing about a region is published by Rust Provider Runtime Test - Private LAN. Rust Data Lab shows a server's stated location, not a verified position of the machine. 71.193.134.10:28019 is the address it uses.
What Rust version does Rust Provider Runtime Test - Private LAN currently run?
On Windows, Rust Provider Runtime Test - Private LAN is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How dependable is Rust Provider Runtime Test - Private LAN for staying online?
Currently offline, Rust Provider Runtime Test - Private LAN was last seen 12 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 16 October 2026, Rust Data Lab saw it for the first time.
Wipes and resets
When does Rust Provider Runtime Test - Private LAN wipe, and how often?
Rust Provider Runtime Test - Private LAN's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 2 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on Rust Provider Runtime Test - Private LAN?
These are the tags Rust Provider Runtime Test - Private LAN makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): Player slots: 2; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Rust Provider Runtime Test - Private LAN come up?
These themed Rust Data Lab lists carry Rust Provider Runtime Test - Private LAN: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player numbers
What position does Rust Provider Runtime Test - Private LAN hold among Rust servers?
The seven-day player-hours table has Rust Provider Runtime Test - Private LAN at #15,128, in the top 70% of ranked servers.
How full is Rust Provider Runtime Test - Private LAN right now?
The last recorded sighting of Rust Provider Runtime Test - Private LAN was 12 days 8 hours ago, and it is offline now.
How to join
What steps get you onto Rust Provider Runtime Test - Private LAN?
You can connect by pressing F1 in Rust and entering client.connect 71.193.134.10:28019, or by pressing Launch Rust here, which starts the game through Steam and joins for you.