Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h28 Sampled every 5 min

Element card · group Community · atomic number 15,468, its rank

SolarSpire Rust POC

Offline 71.35.28.190:60000 checked 42d ago

Join the experiment
Atomic mass · players now 0/ 20 0% full Room to join
7-day average0peak –
Rank · atomic number#15,468no region published
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 6 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 15 Sep, 19:34 UTC42d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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the same kind of game, then region, group limit, rate and wipes
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  3. 3 Ru Rusty Moose |E… 59
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average 59/ 250
  4. 4 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average 36/ 250
  5. 5 Ru Rustafied.com … 138
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 270 on average 138/ 200
  6. 6 Ru Rustoria.co - … 255
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average 255/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on SolarSpire Rust POC?

A procedural map runs on SolarSpire Rust POC, generated by the game.

What settings and rules apply on SolarSpire Rust POC?

The name of SolarSpire Rust POC carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

In what location does SolarSpire Rust POC sit?

There is no region on record for SolarSpire Rust POC. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 71.35.28.190:60000.

Which Rust version is SolarSpire Rust POC on?

Rust network protocol 2633 and build 163794 on Linux is what SolarSpire Rust POC uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is SolarSpire Rust POC for staying online?

Right now SolarSpire Rust POC is offline, with its last appearance 42 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 15 September 2026.

Wipe days

When does SolarSpire Rust POC wipe, and how often?

The record holds too few of SolarSpire Rust POC's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 42 days 23 hours ago the current world was made.

On SolarSpire Rust POC, what happens when wipe day arrives?

Recent wipes on average reached 0 players at their busiest. 6 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags SolarSpire Rust POC carries?

The game's server browser reads the tags SolarSpire Rust POC publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp20 (Max players): It has 20 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does SolarSpire Rust POC appear in?

These themed Rust Data Lab lists carry SolarSpire Rust POC: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

Against other Rust servers, where does SolarSpire Rust POC place?

SolarSpire Rust POC sits at #15,468 for seven-day player hours, placing it in the top – of ranked servers.

What does the current player count on SolarSpire Rust POC tell you?

The last recorded sighting of SolarSpire Rust POC was 42 days 16 hours ago, and it is offline now.

Connection

What is the way to join SolarSpire Rust POC?

Open the console with F1 in Rust and type client.connect 71.35.28.190:60000. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp20
Max players It has 20 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.