Element card · group Modded · atomic number 4,278, its rank
Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases
Online NA 71.72.82.73:28019 checked 18m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 19% of all ranked servers, top 39% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases?
Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases runs a procedural map of size 3,500 with seed 3486489; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page.
What settings and rules apply on Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases?
Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases carries a 3x gather rate, as its name states. Groups top out at 8 players, the default for the game. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Anti-cheat is on: Valve's VAC.
Server details
Which location is Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases based in?
Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 71.72.82.73:28019.
What Rust version does Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases currently run?
On Windows, Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases stay up, and how reliable is its uptime?
Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases is live as of now. The uptime it reports suggests it restarted roughly 5 hours ago. For the last 7 full days, 168 of 168 hours were online, giving 100% uptime. The first sighting by Rust Data Lab was on 17 October 2026.
Does Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases hold a steady performance?
In the last 48 hours, it averaged 90 server fps, with a low of 63. The maximum entity count was 78,937, covering buildings, deployables and all else in the world. The highest memory usage was 2,746 MB. Lag, as players feel it, is caused by low fps and an increasing entity count.
Wipes and resets
What is the wiping pattern on Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases?
Estimated from the force wipe is when Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. 10 days 23 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Tags, lists
What should you understand from the tags Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases carries?
gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America: that is the tag list Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases come up?
These themed Rust Data Lab lists carry Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases: 3x Rust servers, live, Modded Rust servers, measured and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 3x.
Population
How does Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases compare with other servers in the rankings?
Player hours for the past seven days give Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases #4,278, #725 in North America, and a place in the top 19% of ranked servers.
How many players does Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases have at the moment?
Of 100 slots, 0 are taken on Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases right now. A seven-day sample gives 0 players on average and 3 at the top. Over 48 hours, the highest average fell at 21:00 UTC, at 2 players.
Getting on
What steps get you onto Rusty Beagle 3x pvp Trio/Duo/Solo Raidable bases?
Open the console with F1 in Rust and type client.connect 71.72.82.73:28019. The Launch Rust button on this page does the same job through Steam. You can find its website at https://discord.com/invite/fQqrzPxmZY.
