Rust Data LabData lab · live
Live readings Servers11,753 Players57,310 Populated3,407 Fresh wipes · 3h132 Sampled every 5 min

Element card · group Modded · atomic number 15,967, its rank

Vi's Modded PvE (7.5x)

Offline 71.90.125.24:28015 checked 24d ago

7.5x moddedcarbon
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,967top 71%
Last wipe27d agono schedule published
Next wipe7d 19hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct7 Oct9 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 19hThu 5 Nov, 19:00 UTCFW
  2. 35d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:11 UTC FW27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 At Atlas - EU 10x… 310
    Atlas - EU 10x | No BPs | Kits | Shop EU · groups of 20+ · 10x · weekly · 345 on average 310/ 400
  2. 2 Te TemplarGaming … 209
    TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 178 on average 209/ 250
  3. 3 At Atlas - US 10x… 216
    Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 178 on average 216/ 250
  4. 4 Kr KRAKEN | X10 |… 57
    KRAKEN | X10 | EU | KITS | RP | FPS+ EU · groups of 14+ · 10x · weekly · 152 on average 57/ 400
  5. 5 Mr MRAZ RUST [ X5… 79
    MRAZ RUST [ X5/X10 | NOLIMIT | LOOT+ | KITS ] 27.10 EU · groups of 1000+ · 5x · 120 on average 79/ 300
  6. 6 Ho HollowServers.… 171
    HollowServers.co 5x No BPs [Loot++|MyMini|Shop|Events]10x NA · groups of 8+ · 5x · monthly · 118 on average 171/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Vi's Modded PvE (7.5x)?

A procedural map runs on Vi's Modded PvE (7.5x), generated by the game.

What rules has Vi's Modded PvE (7.5x) set, and what settings are in force?

Vi's Modded PvE (7.5x) carries a 7.5x gather rate, as its name states. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. VAC is on, Valve's anti-cheat.

Server facts

In what location does Vi's Modded PvE (7.5x) sit?

There is no region on record for Vi's Modded PvE (7.5x). What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. You will find it at 71.90.125.24:28015.

On what Rust version does Vi's Modded PvE (7.5x) operate?

Rust network protocol 2634 and build 166494 on Linux is what Vi's Modded PvE (7.5x) uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Vi's Modded PvE (7.5x) stay online?

Right now Vi's Modded PvE (7.5x) is offline, with its last appearance 24 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipe days

What is the wiping pattern on Vi's Modded PvE (7.5x)?

Wiping once a month with the force wipe is what Vi's Modded PvE (7.5x) does. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. The world it is running now dates from 27 days 4 hours ago.

What does a typical wipe day on Vi's Modded PvE (7.5x) involve?

Recent wipes on average reached 1 players at their busiest. 21 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags Vi's Modded PvE (7.5x) carries?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon: that is the tag list Vi's Modded PvE (7.5x) publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Vi's Modded PvE (7.5x) come up?

You will find Vi's Modded PvE (7.5x) on the following Rust Data Lab lists: Modded Rust servers, measured. Applying these filters on the server list returns it: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Player numbers

What position does Vi's Modded PvE (7.5x) hold among Rust servers?

Vi's Modded PvE (7.5x) sits at #15,967 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is Vi's Modded PvE (7.5x) right now?

Vi's Modded PvE (7.5x) is offline at the moment; the last sighting was 24 days 5 hours ago.

How to join

How can you connect to Vi's Modded PvE (7.5x)?

Open the console with F1 in Rust and type client.connect 71.90.125.24:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.