Rust Data LabData lab · live
Live readings Servers11,644 Players43,541 Populated3,049 Fresh wipes · 3h97 Sampled every 5 min

Element card · group Modded · atomic number 3,783, its rank

AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship

Online NA 72.208.52.61:38215 checked 9m ago

2x monthly wipes moddedcarbon
Join the experiment
Atomic mass · players now 0/ 53 0% full Room to join
7-day average1peak 3
Rank · atomic number#3,783top 17% · #630 in NA
Last wipe27d agomonthly schedule
Next wipe7d 10hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5209:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
010020030040009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. 7d 10hThu 5 Nov, 19:00 UTCFW
  2. 35d 10hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 9 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:45 UTC FW27d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Us US Limitless 2… 3
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  4. 4 Sp [US] Spoonkid … 1
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Quick answers

from the figures on this page

Map and rules

What map is in play on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship?

A procedural map of size 5,100 with seed 327637702 runs on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship, generated by the game. You can view it on RustMaps from this page, since matching size and seed produce the same map.

What rules has AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship set, and what settings are in force?

According to its name, AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship runs 2x gather. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Carbon. Anti-cheat is on: Valve's VAC.

Server details

In what location does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship sit?

The NA tag is how AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship lists itself, in North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 72.208.52.61:38215.

On what Rust version does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship operate?

On Windows, AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship is running Rust network protocol 2635 and build 168909. The protocol must match for you to join; Steam will update your game.

How dependable is AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship for staying online?

At the moment, AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship is online. About 17 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship hold a steady performance?

In the last 48 hours, it averaged 210 server fps, with a low of 189. Buildings, deployables and everything else in the world added up to as many as 165,567 entities. Memory use peaked at 6,121 MB. Players feel lag when fps is low and the entity count climbs.

Wipe schedule

How often does a wipe happen on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship, and at what time?

The only wipe on AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship is the monthly force wipe. The next time this server wipes will be the force wipe on Thursday 5 November at 19:00 UTC, which wipes every Rust server. 27 days 14 hours ago the current world was made. Its tags set out a wipe schedule of once a month.

How does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship look on the day of a wipe?

Recent wipes on average reached 3 players at their busiest. Peak numbers on the latest wipe came 9 hours in.

Lists and tags

What should you understand from the tags AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship carries?

gmrust (Game mode): Standard Rust survival is the game here; mp53 (Max players): Player slots: 53; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, tied to Facepunch's force wipe; ^z (Modded): Because plugins or settings change the game, it is filed under Modded; ^y (Carbon): This server uses the Carbon plugin framework; NA (North America): In the browser it sits under North America: that is the tag list AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship come up?

You will find AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship on the following Rust Data Lab lists: 2x gather rate servers, Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.

Player numbers

How does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship compare with other servers in the rankings?

AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship is #3,783 on seven-day player hours, #630 in North America, and in the top 17% of all ranked servers.

How many players does AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship have at the moment?

AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship currently shows 0 players across 53 slots. Averaged over the past week: 1 players, peaking at 3. Peak time in the past 48 hours: 17:00 UTC, when the average was 2 players.

How to join

What steps get you onto AZ Casual /No KoS/Raidable Bases/2x/SlowDecay/Convoy & Airship?

You can connect by pressing F1 in Rust and entering client.connect 72.208.52.61:38215, or by pressing Launch Rust here, which starts the game through Steam and joins for you. For more, visit https://discord.com/invite/qNRhbs8U9B.

Server tags

what each one means

Published as mp53,ptrak,$r?,v2635,^z,^y,^m,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp53
Max players Player slots: 53.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly wipes, tied to Facepunch's force wipe.

Mods and access

^z
Modded Because plugins or settings change the game, it is filed under Modded.
^y
Carbon This server uses the Carbon plugin framework.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.