Rust Data LabData lab · live
Live readings Servers11,620 Players32,393 Populated2,767 Fresh wipes · 3h69 Sampled every 5 min

Element card · group PvE · atomic number 16,699, its rank

TMR Staging

Offline NA 72.219.45.187:10002 checked 28d ago

monthly wipes pve
Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,699top 70% · #1678 in NA
Last wipe28d agomonthly schedule
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep1 Oct4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

usual gap9.4 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 13hThu 5 Nov, 19:00 UTCFW
  2. 35d 13hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 30 SepMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 22:18 UTC28d ago 0 – running 0
Mon 21 Sep, 13:38 UTC37d ago 0 – 9.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 39
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 39/ 200
  2. 2 Ru [US] RustEZ Pu… 28
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 28/ 200
  3. 3 Ru Rusty Spoons P… 10
    Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average 10/ 100
  4. 4 Ma MadRust PVE - … 5
    MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average 5/ 50
  5. 5 Pu [US] PureRust … 4
    [US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 11 on average 4/ 150
  6. 6 St Stillwater Sho… 4
    Stillwater Shores PVE | PVP NA · groups of 30+ · monthly · 6 on average 4/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on TMR Staging?

The map on TMR Staging is procedural, made by the game.

What settings and rules apply on TMR Staging?

Nothing in the name of TMR Staging gives a gather rate. Eight players per group is the limit, the game's default. Play runs as pve, other players cannot be fought. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server facts

In what location does TMR Staging sit?

With its NA tag, TMR Staging places itself in North America. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 72.219.45.187:10002.

Which Rust version is TMR Staging on?

On Windows, TMR Staging is running Rust network protocol 2634 and build 166427. Your game needs to match the protocol to join, and Steam updates it automatically.

Does TMR Staging stay up, and how reliable is its uptime?

TMR Staging is not online at the moment; the last sighting was 28 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.

Wipe schedule

What is the wiping pattern on TMR Staging?

Wiping once a month with the force wipe is what TMR Staging does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 28 days 6 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

How does TMR Staging look on the day of a wipe?

Recent wipes on average reached 0 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

How should you read the tags on TMR Staging?

gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166427 (Build): The game build is 166427; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^p (PvE): The threat comes from the world, not from other players; NA (North America): In the browser it sits under North America: that is the tag list TMR Staging publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does TMR Staging appear in?

You will find TMR Staging on the following Rust Data Lab lists: Rust community servers, measured, Best Rust PvE servers, measured live and North American Rust servers: the sample. Applying these filters on the server list returns it: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

Against other Rust servers, where does TMR Staging place?

TMR Staging is #16,699 on seven-day player hours, #1,678 in North America, and in the top 70% of all ranked servers.

How many players does TMR Staging have at the moment?

No live signal from TMR Staging right now, which was last seen 28 days 6 hours ago.

Connection

How can you connect to TMR Staging?

You can connect by pressing F1 in Rust and entering client.connect 72.219.45.187:10002, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,NA,^p,gmrust,cs166427,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166427
Build The game build is 166427.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.