Element card · group Modded · atomic number 15,411, its rank
PRIVATE
Online NA 72.34.60.40:29015 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 23:17 UTC, in 6d 21h. Its weekly schedule tag · low confidence
Coming wipes
- 6d 21hTue 3 Nov, 23:17 UTC
- 8d 16hThu 5 Nov, 19:00 UTCFW
- 13d 21hTue 10 Nov, 23:17 UTC
- 20d 21hTue 17 Nov, 23:17 UTC
- 27d 21hTue 24 Nov, 23:17 UTC
- 34d 21hTue 1 Dec, 23:17 UTC
- 36d 16hThu 3 Dec, 19:00 UTCFW
- 41d 21hTue 8 Dec, 23:17 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 23:17 UTC21d ago | 1 | – | running | 0 |
| Fri 2 Oct, 08:52 UTC25d ago | 0 | – | 4.6 days | 0 |
| Thu 24 Sep, 05:25 UTC33d ago | 1 | halved by day 4 | 8.1 days | 0 |
| Wed 23 Sep, 03:09 UTC34d ago | 1 | – | 1.1 days | 0 |
| Tue 22 Sep, 09:14 UTC35d ago | 1 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
What map is in play on PRIVATE?
PRIVATE runs a procedural map of size 4,500 with seed 1337; the game generates it. The map repeats when size and seed match, and you can view it on RustMaps from this page. Its map carries the name: Custom Map.
What rules has PRIVATE set, and what settings are in force?
No gather rate appears in the name of PRIVATE. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.
Server details
Which location is PRIVATE based in?
With its NA tag, PRIVATE places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 72.34.60.40:29015 is the address it uses.
What Rust version does PRIVATE currently run?
Rust network protocol 2634 and build 166652 on Windows is what PRIVATE uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does PRIVATE stay up, and how reliable is its uptime?
Right now, PRIVATE is reachable. About 4 days 1 hours ago is when it last restarted, based on its uptime. It was online for 168 of 168 hours in the last 7 full days, which is 100% uptime. On 22 September 2026, Rust Data Lab saw it for the first time.
How well does PRIVATE perform?
Server fps averaged 83 over the last 48 hours, with 49 as the lowest. The maximum entity count was 38,907, covering buildings, deployables and all else in the world. Up to 4,405 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Wipes and resets
When does PRIVATE wipe, and how often?
Its tag guides the prediction, since PRIVATE's record holds too few wipes to confirm a schedule. Due next on Tuesday 3 November at 23:17 UTC is its wipe. 21 days 2 hours ago the current world was made. Its tags carry a weekly wipe schedule.
What does a typical wipe day on PRIVATE involve?
Averaged across its recent wipes, the busiest point drew 1 players. The latest wipe's peak fell 0 hours after it began. Half that peak was held until the next wipe in 0% of recent wipes. The crowd fell below half by day 4 when it didn't hold.
Lists and tags
How should you read the tags on PRIVATE?
gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^w (Weekly): Wipes happen once a week; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; NA (North America): In the browser it sits under North America: that is the tag list PRIVATE publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does PRIVATE appear in?
The Rust Data Lab lists that include PRIVATE are: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Player counts
How does PRIVATE compare with other servers in the rankings?
Player hours for the past seven days give PRIVATE #15,411, #1,545 in North America, and a place in the top 69% of ranked servers.
How full is PRIVATE right now?
Of 10 slots, 0 are taken on PRIVATE right now. The past week gives an average of 0 players.
Getting on
What is the way to join PRIVATE?
You can connect by pressing F1 in Rust and entering client.connect 72.34.60.40:29015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.