Element card · group Community · atomic number 13,029, its rank
PuppyWorld
Offline 72.82.243.161:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
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Rusty Moose |EU Mondays| 220/ 250
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2
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3
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Rusty Moose |EU Main| 21/ 250
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4
Ru
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Rustoria.co - EU East Long 126/ 200
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5
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Rustoria.co - EU East Medium 38/ 200
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6
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40
Rustafied.com - EU Friday 40/ 100
Quick answers
from the figures on this pageSettings and map
What map is in play on PuppyWorld?
The map on PuppyWorld is procedural, made by the game.
What settings and rules apply on PuppyWorld?
No gather rate appears in the name of PuppyWorld. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
In what location does PuppyWorld sit?
No region is published by PuppyWorld. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 72.82.243.161:28015 is the address it uses.
What Rust version does PuppyWorld currently run?
On Linux, PuppyWorld is running Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.
Does PuppyWorld stay up, and how reliable is its uptime?
PuppyWorld is not online at the moment; the last sighting was 10 days 5 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 October 2026.
Wipe schedule
How often does a wipe happen on PuppyWorld, and at what time?
The record holds too few of PuppyWorld's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 10 days 8 hours ago.
Tags, lists
Which meanings sit behind the tags on PuppyWorld?
gmrust (Game mode): Standard Rust survival is the game here; mp100 (Max players): 100 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list PuppyWorld publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Where among the Rust Data Lab lists and filters does PuppyWorld come up?
The Rust Data Lab lists that include PuppyWorld are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How does PuppyWorld compare with other servers in the rankings?
Player hours over the last week put PuppyWorld at #13,029, inside the top 60% of ranked servers.
How many players does PuppyWorld have at the moment?
No live signal from PuppyWorld right now, which was last seen 10 days 5 hours ago.
Getting on
How can you connect to PuppyWorld?
You can connect by pressing F1 in Rust and entering client.connect 72.82.243.161:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.