Element card · group Community · atomic number 12,805, its rank
Test Private Server
Offline 73.143.170.41:28015 checked 38d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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1
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2
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3
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4
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on Test Private Server?
A procedural map runs on Test Private Server, generated by the game.
What settings and rules apply on Test Private Server?
No gather rate appears in the name of Test Private Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is off, Valve's anti-cheat.
Server details
Which location is Test Private Server based in?
Nothing about a region is published by Test Private Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 73.143.170.41:28015.
Which Rust version is Test Private Server on?
On Windows, Test Private Server is running Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
How dependable is Test Private Server for staying online?
Test Private Server is not online at the moment; the last sighting was 38 days 3 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 20 September 2026.
Wipes and resets
What is the wiping pattern on Test Private Server?
Test Private Server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 40 days 7 hours ago.
Where it appears
Which meanings sit behind the tags on Test Private Server?
gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank: that is the tag list Test Private Server publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Where among the Rust Data Lab lists and filters does Test Private Server come up?
These themed Rust Data Lab lists carry Test Private Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Against other Rust servers, where does Test Private Server place?
The seven-day player-hours table has Test Private Server at #12,805, in the top 56% of ranked servers.
How many players does Test Private Server have at the moment?
Test Private Server is offline at the moment; the last sighting was 38 days 3 hours ago.
Connection
How can you connect to Test Private Server?
You can connect by pressing F1 in Rust and entering client.connect 73.143.170.41:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.