Rust Data LabData lab · live
Live readings Servers11,869 Players90,153 Populated3,832 Fresh wipes · 3h374 Sampled every 5 min

Element card · group Community · atomic number 14,155, its rank

Stan Private Rust - Military Map

Offline 73.246.134.75:28015 checked 12d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#14,155top 65%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k8 Oct11 Oct14 Oct18 Oct21 Oct24 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 00:36 UTC12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 739
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average 739/ 250
  4. 4 Ru Rustafied.com … 64
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  5. 5 Ru Rustoria.co - … 458
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  6. 6 Ru Rustoria.co - … 26
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Quick answers

from the figures on this page

Server setup

What map is in play on Stan Private Rust - Military Map?

The map on Stan Private Rust - Military Map is procedural, made by the game.

What rules has Stan Private Rust - Military Map set, and what settings are in force?

Nothing in the name of Stan Private Rust - Military Map gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does Stan Private Rust - Military Map sit?

There is no region on record for Stan Private Rust - Military Map. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 73.246.134.75:28015 is the address it uses.

On what Rust version does Stan Private Rust - Military Map operate?

Rust network protocol 2634 and build 167058 on Windows is what Stan Private Rust - Military Map uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Stan Private Rust - Military Map stay online?

Stan Private Rust - Military Map is not online at the moment; the last sighting was 12 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 8 October 2026.

Wipe schedule

How often does a wipe happen on Stan Private Rust - Military Map, and at what time?

The record holds too few of Stan Private Rust - Military Map's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 12 days 14 hours ago the current world was made.

What does a typical wipe day on Stan Private Rust - Military Map involve?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.

Lists and tags

What should you understand from the tags Stan Private Rust - Military Map carries?

These are the tags Stan Private Rust - Military Map makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): Player slots: 1; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Stan Private Rust - Military Map come up?

These themed Rust Data Lab lists carry Stan Private Rust - Military Map: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Stan Private Rust - Military Map hold among Rust servers?

The seven-day player-hours table has Stan Private Rust - Military Map at #14,155, in the top 65% of ranked servers.

What does the current player count on Stan Private Rust - Military Map tell you?

No live signal from Stan Private Rust - Military Map right now, which was last seen 12 days 13 hours ago.

How to join

What steps get you onto Stan Private Rust - Military Map?

Open the console with F1 in Rust and type client.connect 73.246.134.75:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players Player slots: 1.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.