Element card · group Community · atomic number 15,341, its rank
CheeseMail
Online 73.38.73.143:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:40 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageServer setup
What map is in play on CheeseMail?
A procedural map runs on CheeseMail, generated by the game.
What settings and rules apply on CheeseMail?
Nothing in the name of CheeseMail gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.
About the server
In what location does CheeseMail sit?
No region is published by CheeseMail. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 73.38.73.143:28015 is the address it uses.
Which Rust version is CheeseMail on?
On Linux, CheeseMail is running Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.
How reliably does CheeseMail stay online?
Right now, CheeseMail is reachable. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.
Wipes and resets
What is the wiping pattern on CheeseMail?
CheeseMail's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 15 days 17 hours ago the current world was made.
On CheeseMail, what happens when wipe day arrives?
Averaged across its recent wipes, the busiest point drew 0 players. The latest wipe's peak fell 0 hours after it began.
Where it appears
How should you read the tags on CheeseMail?
The game's server browser reads the tags CheeseMail publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): It has 5 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): It runs build 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does CheeseMail appear in?
You will find CheeseMail on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does CheeseMail compare with other servers in the rankings?
Player hours over the last week put CheeseMail at #15,341, inside the top 69% of ranked servers.
How full is CheeseMail right now?
Of 5 slots, 0 are taken on CheeseMail right now. Over seven days the mean player count is 0.
Connection
How can you connect to CheeseMail?
You can connect by pressing F1 in Rust and entering client.connect 73.38.73.143:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.