Rust Data LabData lab · live
Live readings Servers11,706 Players60,014 Populated3,275 Fresh wipes · 3h128 Sampled every 5 min

Element card · group Community · atomic number 16,955, its rank

My Untitled Rust Server

Offline 73.50.177.149:28115 checked 32d ago

Join the experiment
Atomic mass · players now 0/ 500 0% full Room to join
7-day average0peak –
Rank · atomic number#16,955top 71%
Last wipe32d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 19:59 UTC32d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Ru Rusty Moose |E… 397
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 397/ 450
  4. 4 Ru Rustafied.com … 21
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 21/ 100
  5. 5 Ru Rustoria.co - … 476
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 476/ 525
  6. 6 Ru Rustoria.co - … 362
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 362/ 425

Quick answers

from the figures on this page

Settings and map

What map is in play on My Untitled Rust Server?

Generated by the game, the map on My Untitled Rust Server is procedural.

What rules has My Untitled Rust Server set, and what settings are in force?

Nothing in the name of My Untitled Rust Server gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

Server details

Which location is My Untitled Rust Server based in?

No region is published by My Untitled Rust Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 73.50.177.149:28115.

What Rust version does My Untitled Rust Server currently run?

On Linux, My Untitled Rust Server is running Rust network protocol 2633 and build 165217. The protocol must match for you to join; Steam will update your game.

How reliably does My Untitled Rust Server stay online?

My Untitled Rust Server is not online at the moment; the last sighting was 32 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 27 September 2026.

Wipe days

How often does a wipe happen on My Untitled Rust Server, and at what time?

The record holds too few of My Untitled Rust Server's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 32 days 2 hours ago.

What does a typical wipe day on My Untitled Rust Server involve?

Averaged across its recent wipes, the busiest point drew 0 players. 1 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on My Untitled Rust Server?

The game's server browser reads the tags My Untitled Rust Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Untitled Rust Server appear in?

These themed Rust Data Lab lists carry My Untitled Rust Server: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does My Untitled Rust Server hold among Rust servers?

My Untitled Rust Server sits at #16,955 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is My Untitled Rust Server right now?

The last recorded sighting of My Untitled Rust Server was 32 days 1 hours ago, and it is offline now.

Getting on

How can you connect to My Untitled Rust Server?

In Rust, press F1 and enter client.connect 73.50.177.149:28115. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp500
Max players 500 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.