Element card · group Community · atomic number 13,504, its rank
Local Server
Offline 73.53.9.206:28015 checked 17d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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Quick answers
from the figures on this pageMap and rules
What map is in play on Local Server?
A procedural map runs on Local Server, generated by the game.
What settings and rules apply on Local Server?
No gather rate appears in the name of Local Server. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. The server browser lists it under Community. VAC is off, Valve's anti-cheat.
Server facts
Which location is Local Server based in?
No region is published by Local Server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 73.53.9.206:28015.
Which Rust version is Local Server on?
On Linux, Local Server is running Rust network protocol 2634 and build 167398. The protocol must match for you to join; Steam will update your game.
How dependable is Local Server for staying online?
Right now Local Server is offline, with its last appearance 17 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 11 October 2026.
Wipe schedule
What is the wiping pattern on Local Server?
Local Server's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 17 days 10 hours ago the current world was made.
Lists and tags
How should you read the tags on Local Server?
The game's server browser reads the tags Local Server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Local Server appear in?
You will find Local Server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player counts
How does Local Server compare with other servers in the rankings?
Player hours over the last week put Local Server at #13,504, inside the top 61% of ranked servers.
What does the current player count on Local Server tell you?
The last recorded sighting of Local Server was 17 days 9 hours ago, and it is offline now.
Getting on
What is the way to join Local Server?
Open the console with F1 in Rust and type client.connect 73.53.9.206:28015. The Launch Rust button on this page does the same job through Steam.