Element card · group Vanilla · atomic number 7,694, its rank
Brutal Island - [Main]
Online NA 73.72.184.35:28015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 35% of all ranked servers, top 61% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 16h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What map is in play on Brutal Island - [Main]?
Brutal Island - [Main] runs a procedural map of size 4,250 with seed 1533320502; the game generates it. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What rules has Brutal Island - [Main] set, and what settings are in force?
No gather rate appears in the name of Brutal Island - [Main]. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The plugin count is Carbon. By its own description it is vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. VAC is on, Valve's anti-cheat.
About the server
Which location is Brutal Island - [Main] based in?
With its NA tag, Brutal Island - [Main] places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 73.72.184.35:28015 is the address it uses.
Which Rust version is Brutal Island - [Main] on?
Rust network protocol 2635 and build 168909 on Windows is what Brutal Island - [Main] uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does Brutal Island - [Main] stay online?
Brutal Island - [Main] is live as of now. About 28 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. It first appeared to Rust Data Lab on 1 October 2026.
Is Brutal Island - [Main] known for smooth running?
In the last 48 hours, it averaged 7 server fps, with a low of 5. The maximum entity count was 103,616, covering buildings, deployables and all else in the world. The highest memory usage was 3,729 MB. Players feel lag when fps is low and the entity count climbs.
Wipe days
How often does a wipe happen on Brutal Island - [Main], and at what time?
Estimated from the force wipe is when Brutal Island - [Main] next wipes. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. The world it is running now dates from 27 days 5 hours ago. Wipes monthly, according to the schedule in its tags.
Tags, lists
What should you understand from the tags Brutal Island - [Main] carries?
gmrust (Game mode): Survival in the standard Rust style; mp40 (Max players): Player slots: 40; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^y (Carbon): The plugin framework here is Carbon; NA (North America): In the browser it sits under North America: that is the tag list Brutal Island - [Main] publishes, and the game's server browser reads it. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.
Which Rust Data Lab filters and lists does Brutal Island - [Main] appear in?
These themed Rust Data Lab lists carry Brutal Island - [Main]: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Player numbers
What position does Brutal Island - [Main] hold among Rust servers?
Brutal Island - [Main] is #7,694 on seven-day player hours, #1,131 in North America, and in the top 35% of all ranked servers.
How many players does Brutal Island - [Main] have at the moment?
Brutal Island - [Main] currently shows 0 players across 40 slots. Averaged over the past week: 0 players, peaking at 3. The busiest point in the last 48 hours came at 01:00 UTC, averaging 2 players.
Getting on
What steps get you onto Brutal Island - [Main]?
Open the console with F1 in Rust and type client.connect 73.72.184.35:28015. The Launch Rust button on this page does the same job through Steam.
