Rust Data LabData lab · live
Live readings Servers11,836 Players72,948 Populated3,667 Fresh wipes · 3h218 Sampled every 5 min

Element card · group Community · atomic number 15,212, its rank

My Rust Server | PvE

Offline 74.139.11.13:26000 checked 15d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,212top 70%
Last wipe15d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 527
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 527/ 550
  2. 2 Ru Rustoria.co - … 419
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 419/ 450
  3. 3 Ru Rusty Moose |E… 66
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 66/ 250
  4. 4 Ru Rustoria.co - … 73
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 73/ 250
  5. 5 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53/ 100
  6. 6 Ru Rustoria.co - … 181
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 181/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on My Rust Server | PvE?

A procedural map runs on My Rust Server | PvE, generated by the game.

What rules has My Rust Server | PvE set, and what settings are in force?

The name of My Rust Server | PvE carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.

About the server

What region hosts My Rust Server | PvE?

No region is published by My Rust Server | PvE. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 74.139.11.13:26000.

What Rust version does My Rust Server | PvE currently run?

Rust network protocol 2634 and build 167781 on Linux is what My Rust Server | PvE uses. The protocol must match for you to join; Steam will update your game.

Does My Rust Server | PvE stay up, and how reliable is its uptime?

Right now My Rust Server | PvE is offline, with its last appearance 15 days 9 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 14 October 2026.

Wipes and resets

What is the wiping pattern on My Rust Server | PvE?

Too few wipes are on record for My Rust Server | PvE to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 9 hours ago.

Where it appears

Which meanings sit behind the tags on My Rust Server | PvE?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list My Rust Server | PvE publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does My Rust Server | PvE appear in?

The Rust Data Lab lists that include My Rust Server | PvE are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does My Rust Server | PvE place?

My Rust Server | PvE sits at #15,212 for seven-day player hours, placing it in the top 70% of ranked servers.

How full is My Rust Server | PvE right now?

No live signal from My Rust Server | PvE right now, which was last seen 15 days 9 hours ago.

Connection

What steps get you onto My Rust Server | PvE?

You can connect by pressing F1 in Rust and entering client.connect 74.139.11.13:26000, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.