Rust Data LabData lab · live
Live readings Servers11,743 Players57,957 Populated3,448 Fresh wipes · 3h134 Sampled every 5 min

Element card · group PvE · atomic number 15,455, its rank

Jeremy Solo PvE

Offline 74.141.66.230:28015 checked 27d ago

pve
Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,455top 65%
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep2 Oct4 Oct6 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 75
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 51 on average 75/ 200
  2. 2 Ru [EU] RustEZ Pu… 27
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 35 on average 27/ 200
  3. 3 Ru [US] RustEZ Pu… 39
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 33 on average 39/ 200
  4. 4 萌新 【云梦泽PVE】萌新学习|土… 3
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 3/ 200
  5. 5 Sk [PvE] Skyline … 26
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 20 on average 26/ 150
  6. 6 Ru [EU/GER] Rust … 8
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 18 on average 8/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Jeremy Solo PvE?

A procedural map runs on Jeremy Solo PvE, generated by the game.

What settings and rules apply on Jeremy Solo PvE?

The name of Jeremy Solo PvE carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

About the server

What region hosts Jeremy Solo PvE?

There is no region on record for Jeremy Solo PvE. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 74.141.66.230:28015.

What Rust version does Jeremy Solo PvE currently run?

Rust network protocol 2633 and build 163493 on Windows is what Jeremy Solo PvE uses. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Jeremy Solo PvE stay online?

Currently offline, Jeremy Solo PvE was last seen 27 days 22 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 17 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Jeremy Solo PvE, and at what time?

Too few wipes are on record for Jeremy Solo PvE to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 47 days 19 hours ago the current world was made.

Lists and tags

How should you read the tags on Jeremy Solo PvE?

The game's server browser reads the tags Jeremy Solo PvE publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp1 (Max players): 1 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs163493 (Build): Build number: 163493; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^p (PvE): The threat comes from the world, not from other players. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Jeremy Solo PvE appear in?

You will find Jeremy Solo PvE on the following Rust Data Lab lists: Rust community servers, measured and Best Rust PvE servers, measured live. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player counts

How does Jeremy Solo PvE compare with other servers in the rankings?

Player hours over the last week put Jeremy Solo PvE at #15,455, inside the top 65% of ranked servers.

How full is Jeremy Solo PvE right now?

The last recorded sighting of Jeremy Solo PvE was 27 days 22 hours ago, and it is offline now.

How to join

How can you connect to Jeremy Solo PvE?

In Rust, press F1 and enter client.connect 74.141.66.230:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^p,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp1
Max players 1 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs163493
Build Build number: 163493.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.