Rust Data LabData lab · live
Live readings Servers11,689 Players52,794 Populated3,085 Fresh wipes · 3h112 Sampled every 5 min

Element card · group Community · atomic number 15,284, its rank

Oclium Dev Server

Offline 74.244.111.230:28015 checked 23h ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#15,284top 69%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123403:0002:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 61
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average 61/ 250
  2. 2 Ru Rustoria.co - … 101
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 101/ 200
  3. 3 Ru Rusty Moose |E… 295
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average 295/ 350
  4. 4 Ru Rustafied.com … 17
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average 17/ 100
  5. 5 Ru Rustoria.co - … 374
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 374/ 450
  6. 6 Ru Rustoria.co - … 284
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average 284/ 325

Quick answers

from the figures on this page

Server setup

What map is in play on Oclium Dev Server?

A procedural map runs on Oclium Dev Server, generated by the game.

What settings and rules apply on Oclium Dev Server?

Nothing in the name of Oclium Dev Server gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.

About the server

Which location is Oclium Dev Server based in?

Nothing about a region is published by Oclium Dev Server. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 74.244.111.230:28015.

Which Rust version is Oclium Dev Server on?

On Linux, Oclium Dev Server is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Oclium Dev Server for staying online?

Right now Oclium Dev Server is offline, with its last appearance 23 hours ago. It was online for 10 of 96 hours in the last 4 full days, which is 10% uptime. The first sighting by Rust Data Lab was on 25 October 2026.

Wipe schedule

How often does a wipe happen on Oclium Dev Server, and at what time?

Too few wipes are on record for Oclium Dev Server to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 22 days 3 hours ago.

Where it appears

Which meanings sit behind the tags on Oclium Dev Server?

gmvanilla (Game mode): Survival, vanilla style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Oclium Dev Server publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Oclium Dev Server appear in?

These themed Rust Data Lab lists carry Oclium Dev Server: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Oclium Dev Server compare with other servers in the rankings?

The seven-day player-hours table has Oclium Dev Server at #15,284, in the top 69% of ranked servers.

How many players does Oclium Dev Server have at the moment?

The last recorded sighting of Oclium Dev Server was 23 hours ago, and it is offline now. Over seven days the mean player count is 0.

Getting on

How can you connect to Oclium Dev Server?

Open the console with F1 in Rust and type client.connect 74.244.111.230:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp10
Max players It has 10 slots.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.