Rust Data LabData lab · live
Live readings Servers11,739 Players61,775 Populated3,380 Fresh wipes · 3h186 Sampled every 5 min

Element card · group Community · atomic number 15,927, its rank

The Bear Zoo Too Too

Offline 74.244.125.250:28015 checked 27d ago

Join the experiment
Atomic mass · players now 0/ 1 0% full Room to join
7-day average0peak –
Rank · atomic number#15,927top 69%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 446
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average 446/ 475
  2. 2 Ru Rustoria.co - … 386
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 386/ 375
  3. 3 Ru Rusty Moose |E… 48
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 48/ 250
  4. 4 Ru Rustoria.co - … 30
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 30/ 250
  5. 5 Ru Rustafied.com … 49
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 49/ 100
  6. 6 Ru Rustoria.co - … 147
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average 147/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on The Bear Zoo Too Too?

The map on The Bear Zoo Too Too is procedural, made by the game.

What rules has The Bear Zoo Too Too set, and what settings are in force?

No gather rate appears in the name of The Bear Zoo Too Too. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. You can fight other players and raid them. You will find it under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server details

In what location does The Bear Zoo Too Too sit?

Nothing about a region is published by The Bear Zoo Too Too. Rust Data Lab shows a server's stated location, not a verified position of the machine. 74.244.125.250:28015 is the address it uses.

What Rust version does The Bear Zoo Too Too currently run?

On Windows, The Bear Zoo Too Too is running Rust network protocol 2634 and build 166494. Your game needs to match the protocol to join, and Steam updates it automatically.

Does The Bear Zoo Too Too stay up, and how reliable is its uptime?

Right now The Bear Zoo Too Too is offline, with its last appearance 27 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Wipe days

What is the wiping pattern on The Bear Zoo Too Too?

The record holds too few of The Bear Zoo Too Too's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 27 days 9 hours ago.

Where it appears

How should you read the tags on The Bear Zoo Too Too?

gmrust (Game mode): Standard Rust survival is the game here; mp1 (Max players): It has 1 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): It runs build 166494; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank: that is the tag list The Bear Zoo Too Too publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does The Bear Zoo Too Too appear in?

The Rust Data Lab lists that include The Bear Zoo Too Too are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does The Bear Zoo Too Too place?

Player hours over the last week put The Bear Zoo Too Too at #15,927, inside the top 69% of ranked servers.

How many players does The Bear Zoo Too Too have at the moment?

The Bear Zoo Too Too is offline at the moment; the last sighting was 27 days 8 hours ago.

Connection

What is the way to join The Bear Zoo Too Too?

Open the console with F1 in Rust and type client.connect 74.244.125.250:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp1
Max players It has 1 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166494
Build It runs build 166494.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.