Element card · group Community · atomic number 15,358, its rank
Rust34FF
Offline 74.244.146.200:28015 checked 6d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
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3
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4
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on Rust34FF?
The map on Rust34FF is procedural, made by the game.
What rules has Rust34FF set, and what settings are in force?
Nothing in the name of Rust34FF gives a gather rate. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is off: Valve's VAC.
Server details
In what location does Rust34FF sit?
Nothing about a region is published by Rust34FF. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 74.244.146.200:28015.
What Rust version does Rust34FF currently run?
On Linux, Rust34FF is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.
How dependable is Rust34FF for staying online?
Right now Rust34FF is offline, with its last appearance 6 days 22 hours ago. For the last 6 full days, 0 of 144 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 22 October 2026.
Wipes and resets
When does Rust34FF wipe, and how often?
Too few wipes are on record for Rust34FF to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 23 hours ago.
Where it appears
How should you read the tags on Rust34FF?
gmvanilla (Game mode): This is vanilla survival; mp8 (Max players): Player slots: 8; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here: that is the tag list Rust34FF publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does Rust34FF appear in?
You will find Rust34FF on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
How does Rust34FF compare with other servers in the rankings?
Rust34FF sits at #15,358 for seven-day player hours, placing it in the top 69% of ranked servers.
How many players does Rust34FF have at the moment?
The last recorded sighting of Rust34FF was 6 days 22 hours ago, and it is offline now. Over seven days the mean player count is 0.
Connection
What steps get you onto Rust34FF?
In Rust, press F1 and enter client.connect 74.244.146.200:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.