Rust Data LabData lab · live
Live readings Servers11,735 Players53,534 Populated3,365 Fresh wipes · 3h127 Sampled every 5 min

Element card · group Community · atomic number 15,918, its rank

Rust34FF

Offline 74.244.147.158:28015 checked 26d ago

Join the experiment
Atomic mass · players now 0/ 8 0% full Room to join
7-day average0peak –
Rank · atomic number#15,918top 69%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:15 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 324
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average 324/ 375
  2. 2 Ru Rustoria.co - … 217
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 217/ 250
  3. 3 Ru Rusty Moose |E… 35
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average 35/ 250
  4. 4 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average 31/ 250
  5. 5 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 57/ 100
  6. 6 Ru Rustoria.co - … 73
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 73/ 200

Quick answers

from the figures on this page

Server setup

What map is in play on Rust34FF?

The map on Rust34FF is procedural, made by the game.

How is Rust34FF configured, and what rules apply?

No gather rate appears in the name of Rust34FF. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.

Server details

Which location is Rust34FF based in?

No region is published by Rust34FF. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 74.244.147.158:28015.

What Rust version does Rust34FF currently run?

Rust network protocol 2634 and build 166494 on Linux is what Rust34FF uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Rust34FF stay up, and how reliable is its uptime?

Currently offline, Rust34FF was last seen 26 days 18 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 1 October 2026.

Wipe schedule

How often does a wipe happen on Rust34FF, and at what time?

The record holds too few of Rust34FF's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 19 hours ago.

How does Rust34FF look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 0 players. 0 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on Rust34FF?

The game's server browser reads the tags Rust34FF publishes, which are gmvanilla (Game mode): This is vanilla survival; mp8 (Max players): 8 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166494 (Build): It runs build 166494; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust34FF come up?

These themed Rust Data Lab lists carry Rust34FF: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Rust34FF compare with other servers in the rankings?

Rust34FF sits at #15,918 for seven-day player hours, placing it in the top 69% of ranked servers.

How full is Rust34FF right now?

The last recorded sighting of Rust34FF was 26 days 18 hours ago, and it is offline now.

Getting on

What steps get you onto Rust34FF?

Open the console with F1 in Rust and type client.connect 74.244.147.158:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmvanilla,cs166494,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp8
Max players 8 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166494
Build It runs build 166494.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.