Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 15,962, its rank

Rust34FF

Offline 74.244.147.99:28015 checked 25d ago

Join the experiment
Atomic mass · players now 0/ 8 0% full Room to join
7-day average0peak –
Rank · atomic number#15,962top 70%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 636
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average 636/ 675
  2. 2 Ru Rustoria.co - … 485
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 485/ 525
  3. 3 Ru Rusty Moose |E… 59
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average 59/ 250
  4. 4 Ru Rustoria.co - … 36
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average 36/ 250
  5. 5 Ru Rustafied.com … 138
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average 138/ 200
  6. 6 Ru Rustoria.co - … 255
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average 255/ 300

Quick answers

from the figures on this page

Settings and map

What map is in play on Rust34FF?

The map on Rust34FF is procedural, made by the game.

How is Rust34FF configured, and what rules apply?

Nothing in the name of Rust34FF gives a gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. The VAC anti-cheat from Valve is disabled.

Server details

What region hosts Rust34FF?

There is no region on record for Rust34FF. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 74.244.147.99:28015 is the address it uses.

What Rust version does Rust34FF currently run?

Rust network protocol 2634 and build 166652 on Linux is what Rust34FF uses. The protocol must match for you to join; Steam will update your game.

Does Rust34FF stay up, and how reliable is its uptime?

Currently offline, Rust34FF was last seen 25 days 13 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 3 October 2026.

Wipes and resets

What is the wiping pattern on Rust34FF?

Rust34FF's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 26 days 13 hours ago the current world was made.

Where it appears

How should you read the tags on Rust34FF?

These are the tags Rust34FF makes public for the server browser to read: gmvanilla (Game mode): The mode is vanilla survival; mp8 (Max players): Player slots: 8; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rust34FF come up?

You will find Rust34FF on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Rust34FF compare with other servers in the rankings?

Rust34FF sits at #15,962 for seven-day player hours, placing it in the top 70% of ranked servers.

What does the current player count on Rust34FF tell you?

Rust34FF is offline at the moment; the last sighting was 25 days 13 hours ago.

Getting on

What steps get you onto Rust34FF?

Open the console with F1 in Rust and type client.connect 74.244.147.99:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp8
Max players Player slots: 8.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.