Rust Data LabData lab · live
Live readings Servers11,767 Players60,429 Populated3,522 Fresh wipes · 3h133 Sampled every 5 min

Element card · group Community · atomic number 15,403, its rank

My Rust server | Powered by AMP

Offline 74.244.155.87:28015 checked 39d ago

Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak –
Rank · atomic number#15,403no region published
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 416
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  2. 2 Ru Rustoria.co - … 277
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 277/ 300
  3. 3 Ru Rusty Moose |E… 42
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 42/ 250
  4. 4 Ru Rustoria.co - … 35
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 35/ 250
  5. 5 Ru Rustafied.com … 75
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 75/ 100
  6. 6 Ru Rustoria.co - … 94
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 94/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on My Rust server | Powered by AMP?

A procedural map runs on My Rust server | Powered by AMP, generated by the game.

What rules has My Rust server | Powered by AMP set, and what settings are in force?

No gather rate appears in the name of My Rust server | Powered by AMP. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is enabled.

About the server

In what location does My Rust server | Powered by AMP sit?

There is no region on record for My Rust server | Powered by AMP. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 74.244.155.87:28015 is the address it uses.

On what Rust version does My Rust server | Powered by AMP operate?

On Linux, My Rust server | Powered by AMP is running Rust network protocol 2633 and build 164530. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does My Rust server | Powered by AMP stay online?

Currently offline, My Rust server | Powered by AMP was last seen 39 days 11 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 18 September 2026.

Wipe days

What is the wiping pattern on My Rust server | Powered by AMP?

My Rust server | Powered by AMP's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 50 days 21 hours ago.

Tags, lists

What should you understand from the tags My Rust server | Powered by AMP carries?

These are the tags My Rust server | Powered by AMP makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): Player slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs164530 (Build): Build number: 164530; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does My Rust server | Powered by AMP appear in?

The Rust Data Lab lists that include My Rust server | Powered by AMP are: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

How does My Rust server | Powered by AMP compare with other servers in the rankings?

Player hours over the last week put My Rust server | Powered by AMP at #15,403, inside the top – of ranked servers.

What does the current player count on My Rust server | Powered by AMP tell you?

My Rust server | Powered by AMP is offline at the moment; the last sighting was 39 days 11 hours ago.

How to join

What is the way to join My Rust server | Powered by AMP?

In Rust, press F1 and enter client.connect 74.244.155.87:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players Player slots: 100.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs164530
Build Build number: 164530.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.