Rust Data LabData lab · live
Live readings Servers11,699 Players38,680 Populated2,939 Fresh wipes · 3h94 Sampled every 5 min

Element card · group Modded · atomic number 15,240, its rank

Phantom-Enigma-Testing

Offline 74.76.208.30:28027 checked 11d ago

duo moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,240top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers, and #378 of the duo servers (top 88%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:06 UTC26d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Tr TRAVELER DUO [… 0
    TRAVELER DUO [MAX 2] Wipe 23.10 EU · duo · weekly · 27 on average 0/ 100
  2. 2 Du DUO | ПАЛЯНИЦЯ… 1
    DUO | ПАЛЯНИЦЯ | FULL WIPE 22.10 | UA | EU | UKRAINE EU · duo · weekly · 21 on average 1/ 100
  3. 3 倍新 【独行侠】5倍|10.23新… 24
    【独行侠】5倍|10.23新档|单双人|爆枪|月清蓝图 EA · duo · weekly · 20 on average 24/ 200
  4. 4 Ru 404 RUST SOLO/… 1
    404 RUST SOLO/DUO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · duo · monthly · 8 on average 1/ 550
  5. 5 Tr TRAVELER MODDE… 2
    TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10 EU · duo · weekly · 5 on average 2/ 100
  6. 6 Ru 404 RUST SOLO/… 0
    404 RUST SOLO/DUO | ПТ | ДЛЯ НОВИЧКОВ 23.10 EU · duo · monthly · 5 on average 0/ 550

Quick answers

from the figures on this page

Map and rules

What map is in play on Phantom-Enigma-Testing?

A procedural map of size 4,500 with seed 1337 runs on Phantom-Enigma-Testing, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Phantom-Enigma-Testing set, and what settings are in force?

Nothing in the name of Phantom-Enigma-Testing gives a gather rate. A group can hold 2 players at most (duo). Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The VAC anti-cheat from Valve is enabled.

Server facts

In what location does Phantom-Enigma-Testing sit?

Nothing about a region is published by Phantom-Enigma-Testing. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. You will find it at 74.76.208.30:28027.

What Rust version does Phantom-Enigma-Testing currently run?

Rust network protocol 2634 and build 167781 on Windows is what Phantom-Enigma-Testing uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Phantom-Enigma-Testing stay up, and how reliable is its uptime?

Phantom-Enigma-Testing is not online at the moment; the last sighting was 11 days 15 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.

Wipes and resets

How often does a wipe happen on Phantom-Enigma-Testing, and at what time?

The record holds too few of Phantom-Enigma-Testing's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 26 days 17 hours ago.

On Phantom-Enigma-Testing, what happens when wipe day arrives?

At their busiest, recent wipes averaged 0 players. The latest wipe's peak fell 0 hours after it began.

Where it appears

What should you understand from the tags Phantom-Enigma-Testing carries?

These are the tags Phantom-Enigma-Testing makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts2 (Group limit): The team limit is 2; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): Build number: 167781; ptsw (Networking): It runs the 'sw' network layer; $r? (Region code): A region code has not been set here; ^z (Modded): Plugins or settings alter the game, so it lists under Modded; ^y (Carbon): The plugin framework here is Carbon. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Phantom-Enigma-Testing come up?

You will find Phantom-Enigma-Testing on the following Rust Data Lab lists: Duo Rust servers and Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo.

Population

Against other Rust servers, where does Phantom-Enigma-Testing place?

Phantom-Enigma-Testing sits at #15,240 for seven-day player hours, placing it in the top 70% of ranked servers. Within duo, its rank is #378.

How full is Phantom-Enigma-Testing right now?

No live signal from Phantom-Enigma-Testing right now, which was last seen 11 days 15 hours ago.

Getting on

How can you connect to Phantom-Enigma-Testing?

In Rust, press F1 and enter client.connect 74.76.208.30:28027. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptsw,$r?,v2634,gmrust,cs167781,ts2,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts2
Group limit The team limit is 2.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build Build number: 167781.
ptsw
Networking It runs the 'sw' network layer.
$r?
Region code A region code has not been set here.

Mods and access

^z
Modded Plugins or settings alter the game, so it lists under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.