Rust Data LabData lab · live
Live readings Servers11,697 Players44,561 Populated3,120 Fresh wipes · 3h101 Sampled every 5 min

Element card · group PvE · atomic number 4,090, its rank

|US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec

Online 74.91.125.199:28017 checked 10m ago

pve
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak 2
Rank · atomic number#4,090top 18%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5202:0011:0020:0004:0013:0023:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
01020304002:0011:0020:0004:0013:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.8 daysbetween real wipes
wipe-day peak10players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:34 UTC FW27d ago 8 – running 1
Thu 17 Sep, 23:43 UTC41d ago 11 halved by day 4 13.8 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 75
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 54 on average 75/ 200
  2. 2 Ru [US] RustEZ Pu… 34
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 34/ 200
  3. 3 Ru Rusty Spoons P… 29
    Rusty Spoons PvE | no raiding / stealing / killing NA · groups of 10+ · monthly · 13 on average 29/ 100
  4. 4 Ma MadRust PVE - … 12
    MadRust PVE - Get Achievements NA · groups of 8+ · monthly · 12 on average 12/ 50
  5. 5 Pu [US] PureRust … 8
    [US] PureRust | PvE | No Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 11 on average 8/ 150
  6. 6 Us |US|BunnysBoom… 9
    |US|BunnysBoomBoomRoom|PvE| NA · groups of 8+ · biweekly · 6 on average 9/ 50

Quick answers

from the figures on this page

Server setup

What map is in play on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

The map on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is procedural at size 5,100 with seed 903465580, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec configured, and what rules apply?

Nothing in the name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec gives a gather rate. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec based in?

The name of |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec points to North America, even without a region tag. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 74.91.125.199:28017 is the address it uses.

On what Rust version does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec operate?

On Windows, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is running Rust network protocol 2635 and build 169052. The protocol must match for you to join; Steam will update your game.

How reliably does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec stay online?

Right now, |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec is reachable. About 16 hours ago is when it last restarted, based on its uptime. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 13 September 2026.

Does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec hold a steady performance?

The last 48 hours show an average of 30 server fps and a minimum of 30. The maximum entity count was 176,000, covering buildings, deployables and all else in the world. The highest memory usage was 2,656 MB. Players feel lag when fps is low and the entity count climbs.

Wipe days

How often does a wipe happen on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec, and at what time?

Too few wipes are on record for |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 6 hours ago the current world was made.

How does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 10 players. The latest wipe's peak fell 4 hours after it began. Above half the peak until the next wipe: that held in 0% of its recent wipes. The crowd fell below half by day 4 when it didn't hold.

Tags, lists

What should you understand from the tags |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec carries?

gmrust (Game mode): Standard Rust survival is the game here; mp150 (Max players): 150 is the slot count; ts8 (Group limit): This uses the game's default: 8 per team; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs169052 (Build): Build number: 169052; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank; ^p (PvE): The threat comes from the world, not from other players: that is the tag list |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec come up?

These themed Rust Data Lab lists carry |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec: Rust community servers, measured, Best Rust PvE servers, measured live, Rust servers named for zombies and North American Rust servers: the sample. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Player counts

How does |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec compare with other servers in the rankings?

The seven-day player-hours table has |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec at #4,090, in the top 18% of ranked servers.

How full is |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec right now?

Of 150 slots, 0 are taken on |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec right now. Averaged over the past week: 0 players, peaking at 2. Peak time in the past 48 hours: 20:00 UTC, when the average was 1 players.

Getting on

How can you connect to |US| Paradise Island |PvE/PvP|Zones|Zombies|zLevels|Raid Protec?

Open the console with F1 in Rust and type client.connect 74.91.125.199:28017. The Launch Rust button on this page does the same job through Steam. You can find its website at https://rust.paradiseisland.gg/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^p,gmrust,cs169052,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp150
Max players 150 is the slot count.
ts8
Group limit This uses the game's default: 8 per team.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs169052
Build Build number: 169052.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Gameplay

^p
PvE The threat comes from the world, not from other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.