Rust Data LabData lab · live
Live readings Servers11,617 Players35,735 Populated2,880 Fresh wipes · 3h74 Sampled every 5 min

Element card · group PvE · atomic number 15,471, its rank

XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED

Offline 75.109.37.163:28035 checked 42d ago

20x moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 150 0% full Room to join
7-day average0peak –
Rank · atomic number#15,471top 71%
Last wipe45d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 14 SepSun 13 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 02:05 UTC45d ago 2 – running 0
Sun 13 Sep, 13:13 UTC45d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Go GOM 15x PVE Gr… 31
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  4. 4 Ru [US] RustValle… 24
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  6. 6 Pv |PVE|S.T.A.L.K… 20
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Quick answers

from the figures on this page

Settings and map

What map is in play on XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED?

Generated by the game, the map on XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED is procedural.

What settings and rules apply on XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED?

XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED carries a 20x gather rate, as its name states. Eight players per group is the limit, the game's default. pve is the game mode, other players cannot be fought. In the server browser it sits under Modded: the game is changed by plugins or settings. The plugin count is Oxide. The VAC anti-cheat from Valve is enabled.

About the server

Which location is XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED based in?

No region is published by XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 75.109.37.163:28035 is the address it uses.

What Rust version does XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED currently run?

On Windows, XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED is running Rust network protocol 2633 and build 163794. The protocol must match for you to join; Steam will update your game.

Does XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED stay up, and how reliable is its uptime?

Currently offline, XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED was last seen 42 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 13 September 2026.

Wipe days

How often does a wipe happen on XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED, and at what time?

XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 45 days 4 hours ago.

How does XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED look on the day of a wipe?

Averaged across its recent wipes, the busiest point drew 2 players. The latest wipe's peak fell 4 hours after it began.

Where it appears

What should you understand from the tags XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED carries?

These are the tags XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp150 (Max players): It has 150 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): It runs build 163794; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED come up?

You will find XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED on the following Rust Data Lab lists: Rust gather rate: more than 10x, Modded Rust servers, measured, Best Rust PvE servers, measured live and Rust servers named for zombies. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: More than 10x.

Player counts

Against other Rust servers, where does XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED place?

XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED sits at #15,471 for seven-day player hours, placing it in the top 71% of ranked servers.

How full is XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED right now?

XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED is offline at the moment; the last sighting was 42 days 3 hours ago.

Connection

What is the way to join XESSIVEMINDS PVE X20 ZOMBIES STAY KILL OR BE KILLED?

Open the console with F1 in Rust and type client.connect 75.109.37.163:28035. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2633,^p,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp150
Max players It has 150 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build It runs build 163794.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.