Rust Data LabData lab · live
Live readings Servers11,828 Players91,106 Populated3,754 Fresh wipes · 3h433 Sampled every 5 min

Element card · group Vanilla · atomic number 16,817, its rank

Pristine_test 11

Offline NA 75.152.124.190:28025 checked 29d ago

biweekly wipes vanillaoxidepremium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,817top 70% · #1681 in NA
Last wipe32d agobiweekly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap0.5 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 9d 6hSun 8 Nov, 03:46 UTC
  3. 23d 6hSun 22 Nov, 03:46 UTC
  4. 34d 21hThu 3 Dec, 19:00 UTCFW
  5. 37d 6hSun 6 Dec, 03:46 UTC

The first 48 hours of its last wipes

Sun 27 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:46 UTC32d ago 0 – running 0
Sat 26 Sep, 16:53 UTC33d ago 0 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rustopia.gg - … 487
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  2. 2 Ru Rusty Moose |U… 741
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  3. 3 Gr Gringers Solo … 31
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  4. 4 Ru Rustoria.co - … 250
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  5. 5 Re Reddit.com/r/P… 15
    Reddit.com/r/PlayRust - US Biweekly NA · groups of 12+ · biweekly · 23 on average 15/ 200
  6. 6 Ru Rustafied.com … 80
    Rustafied.com - US Medium - Large NA · groups of 16+ · biweekly · 21 on average 80/ 350

Quick answers

from the figures on this page

Map and rules

What map is in play on Pristine_test 11?

A procedural map of size 3,750 with seed 333930437 runs on Pristine_test 11, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

How is Pristine_test 11 configured, and what rules apply?

No gather rate appears in the name of Pristine_test 11. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. Plugins in use: Oxide. Vanilla is its own label: facepunch's game, with no altered rates, kits or rules. This server is premium only. VAC is on, Valve's anti-cheat.

Server details

In what location does Pristine_test 11 sit?

Pristine_test 11 gives North America as its location, using the NA tag. Rust Data Lab shows a server's stated location, not a verified position of the machine. 75.152.124.190:28025 is the address it uses.

On what Rust version does Pristine_test 11 operate?

Rust network protocol 2633 and build 165217 on Linux is what Pristine_test 11 uses. Your game needs to match the protocol to join, and Steam updates it automatically.

Does Pristine_test 11 stay up, and how reliable is its uptime?

Right now Pristine_test 11 is offline, with its last appearance 29 days 3 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 20 September 2026, Rust Data Lab saw it for the first time.

Wipe days

How often does a wipe happen on Pristine_test 11, and at what time?

Following the tag is the best the prediction can do for Pristine_test 11, whose record holds too few wipes to confirm its schedule. On Thursday 5 November at 19:00 UTC, this server wipes again: that is the force wipe that resets all Rust servers. Counting back, the current world began 32 days 17 hours ago. Its tags list a wipe schedule of one wipe every two weeks.

How does Pristine_test 11 look on the day of a wipe?

At their busiest, recent wipes averaged 0 players. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

What should you understand from the tags Pristine_test 11 carries?

The game's server browser reads the tags Pristine_test 11 publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set; ^b (Biweekly): Every two weeks, the server wipes; ^v (Vanilla): Facepunch's game, with no altered rates, kits or rules; ^q (Premium): This server is premium only; ^o (Oxide): The plugin framework in use is Oxide (uMod); NA (North America): In the browser it sits under North America. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Pristine_test 11 come up?

The Rust Data Lab lists that include Pristine_test 11 are: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player counts

Against other Rust servers, where does Pristine_test 11 place?

Pristine_test 11 is #16,817 on seven-day player hours, #1,681 in North America, and in the top 70% of all ranked servers.

How many players does Pristine_test 11 have at the moment?

No live signal from Pristine_test 11 right now, which was last seen 29 days 3 hours ago.

Getting on

How can you connect to Pristine_test 11?

You can connect by pressing F1 in Rust and entering client.connect 75.152.124.190:28025, or by pressing Launch Rust here, which starts the game through Steam and joins for you. This server is premium only. You can find its website at https://discord.com/invite/gHS4jpZEWr.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^b,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2633
Protocol The server runs protocol 2633, so your game needs the same version.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Every two weeks, the server wipes.

Difficulty

^v
Vanilla Facepunch's game, with no altered rates, kits or rules.

Mods and access

^q
Premium This server is premium only.
^o
Oxide The plugin framework in use is Oxide (uMod).

Region

NA
North America In the browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.