Element card · group Vanilla · atomic number 16,817, its rank
Pristine_test 12
Offline NA 75.152.124.190:28035 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 03:47 UTC31d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer setup
What map is in play on Pristine_test 12?
The map on Pristine_test 12 is procedural at size 3,750 with seed 2003012328, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.
What settings and rules apply on Pristine_test 12?
The name of Pristine_test 12 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The plugin count is Oxide. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Entry is limited to players who hold Rust's premium status. Anti-cheat is on: Valve's VAC.
Server details
What region hosts Pristine_test 12?
With its NA tag, Pristine_test 12 places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 75.152.124.190:28035 is the address it uses.
What Rust version does Pristine_test 12 currently run?
Rust network protocol 2633 and build 165217 on Linux is what Pristine_test 12 uses. Joining requires the same protocol on your game; Steam takes care of updating it.
Does Pristine_test 12 stay up, and how reliable is its uptime?
Right now Pristine_test 12 is offline, with its last appearance 28 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.
Wipe days
When does Pristine_test 12 wipe, and how often?
Wiping once a month with the force wipe is what Pristine_test 12 does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 31 days 15 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
On Pristine_test 12, what happens when wipe day arrives?
Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.
Where it appears
Which meanings sit behind the tags on Pristine_test 12?
gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^q (Premium): Entry is limited to players who hold Rust's premium status; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; NA (North America): North America is where the browser lists this server: that is the tag list Pristine_test 12 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.
Which Rust Data Lab filters and lists does Pristine_test 12 appear in?
You will find Pristine_test 12 on the following Rust Data Lab lists: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What position does Pristine_test 12 hold among Rust servers?
Player hours for the past seven days give Pristine_test 12 #16,817, #1,681 in North America, and a place in the top 70% of ranked servers.
What does the current player count on Pristine_test 12 tell you?
The last recorded sighting of Pristine_test 12 was 28 days 1 hours ago, and it is offline now.
Connection
What steps get you onto Pristine_test 12?
In Rust, press F1 and enter client.connect 75.152.124.190:28035. Or click Launch Rust here to open Rust via Steam and connect automatically. Entry is limited to players who hold Rust's premium status. For more, visit https://discord.com/invite/gHS4jpZEWr.
