Rust Data LabData lab · live
Live readings Servers11,829 Players89,289 Populated4,008 Fresh wipes · 3h28 Sampled every 5 min

Element card · group Vanilla · atomic number 16,817, its rank

Pristine_test 12

Offline NA 75.152.124.190:28035 checked 28d ago

monthly wipes vanillaoxidepremium
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#16,817top 70% · #1681 in NA
Last wipe31d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 23hThu 5 Nov, 19:00 UTCFW
  2. 35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 27 Sep, 03:47 UTC31d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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  3. 3 Fa [US East] Face… 41
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  4. 4 Ru RustLands | Mo… 30
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  5. 5 Pi PICKLE DUO MON… 16
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  6. 6 Ru Rusticated.com… 17
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Quick answers

from the figures on this page

Server setup

What map is in play on Pristine_test 12?

The map on Pristine_test 12 is procedural at size 3,750 with seed 2003012328, made by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What settings and rules apply on Pristine_test 12?

The name of Pristine_test 12 carries no gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. The plugin count is Oxide. The server describes itself as vanilla: standard rates, kits and rules, exactly as Facepunch ships the game. Entry is limited to players who hold Rust's premium status. Anti-cheat is on: Valve's VAC.

Server details

What region hosts Pristine_test 12?

With its NA tag, Pristine_test 12 places itself in North America. Rust Data Lab shows a server's stated location, not a verified position of the machine. 75.152.124.190:28035 is the address it uses.

What Rust version does Pristine_test 12 currently run?

Rust network protocol 2633 and build 165217 on Linux is what Pristine_test 12 uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Pristine_test 12 stay up, and how reliable is its uptime?

Right now Pristine_test 12 is offline, with its last appearance 28 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 20 September 2026.

Wipe days

When does Pristine_test 12 wipe, and how often?

Wiping once a month with the force wipe is what Pristine_test 12 does. The force wipe on Thursday 5 November at 19:00 UTC is when this server next wipes, along with every other Rust server. 31 days 15 hours ago the current world was made. A monthly wipe schedule is what its tags publish.

On Pristine_test 12, what happens when wipe day arrives?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Where it appears

Which meanings sit behind the tags on Pristine_test 12?

gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^m (Monthly): Wipes happen monthly, at the force wipe; ^v (Vanilla): Standard rates, kits and rules, exactly as Facepunch ships the game; ^q (Premium): Entry is limited to players who hold Rust's premium status; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; NA (North America): North America is where the browser lists this server: that is the tag list Pristine_test 12 publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does Pristine_test 12 appear in?

You will find Pristine_test 12 on the following Rust Data Lab lists: Rust community servers, measured, North American Rust servers: the sample and Vanilla Rust servers, measured. Applying these filters on the server list returns it: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player counts

What position does Pristine_test 12 hold among Rust servers?

Player hours for the past seven days give Pristine_test 12 #16,817, #1,681 in North America, and a place in the top 70% of ranked servers.

What does the current player count on Pristine_test 12 tell you?

The last recorded sighting of Pristine_test 12 was 28 days 1 hours ago, and it is offline now.

Connection

What steps get you onto Pristine_test 12?

In Rust, press F1 and enter client.connect 75.152.124.190:28035. Or click Launch Rust here to open Rust via Steam and connect automatically. Entry is limited to players who hold Rust's premium status. For more, visit https://discord.com/invite/gHS4jpZEWr.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,NA,gmrust,cs165217,^q,ts8,^o

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Wipe schedule

^m
Monthly Wipes happen monthly, at the force wipe.

Difficulty

^v
Vanilla Standard rates, kits and rules, exactly as Facepunch ships the game.

Mods and access

^q
Premium Entry is limited to players who hold Rust's premium status.
^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.

Region

NA
North America North America is where the browser lists this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.