Rust Data LabData lab · live
Live readings Servers11,762 Players65,727 Populated3,483 Fresh wipes · 3h193 Sampled every 5 min

Element card · group Modded · atomic number 15,318, its rank

TESTHC

Online 75.175.131.244:28025 checked 9m ago

quad moddedoxide
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average0peak –
Rank · atomic number#15,318top 69%
Last wipe17d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
0123413:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ку [RU] Кубань PV… 7
    [RU] Кубань PVP [Solo/Duo/Trio/Quad] EU · quad · 6 on average 7/ 60
  2. 2 Ma #MAGIC JUMP | … 9
    #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 23.10 EU · quad · biweekly · 6 on average 9/ 80
  3. 3 Ge Geležinis Mišk… 4
    Geležinis Miškas quad · 6 on average 4/ 99
  4. 4 Ru Rustoria.co -U… 18
    Rustoria.co -Us Mondays NA · quad · 4 on average 18/ 300
  5. 5 Lu LusoTuga Prime… 4
    LusoTuga Prime | EU | Vanilla | Biweekly EU · quad · biweekly · 3 on average 4/ 100
  6. 6 Ca Canadian Chill… 0
    Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BP NA · quad · weekly · 3 on average 0/ 50

Quick answers

from the figures on this page

Map and rules

How is TESTHC configured, and what rules apply?

The name of TESTHC carries no gather rate. The group cap is 4 players (quad). Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is TESTHC based in?

Nothing about a region is published by TESTHC. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 75.175.131.244:28025 is the address it uses.

On what Rust version does TESTHC operate?

On Linux, TESTHC is running Rust network protocol 2634 and build 167398. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is TESTHC for staying online?

TESTHC is live as of now. Across 1 full day, 23 of 24 hours were online, a rate of 96%. It first appeared to Rust Data Lab on 27 October 2026.

Wipes and resets

How often does a wipe happen on TESTHC, and at what time?

TESTHC's wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 17 days 13 hours ago.

Tags, lists

Which meanings sit behind the tags on TESTHC?

The game's server browser reads the tags TESTHC publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): 50 is the slot count; ts4 (Group limit): Teams cap at 4 players; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167398 (Build): The game build is 167398; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): A region code has not been set here; ^o (Oxide): A plugin framework called Oxide (uMod) powers the plugins; ^z (Modded): Because plugins or settings change the game, it is filed under Modded. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does TESTHC come up?

These themed Rust Data Lab lists carry TESTHC: Modded Rust servers, measured. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Player numbers

How does TESTHC compare with other servers in the rankings?

TESTHC sits at #15,318 for seven-day player hours, placing it in the top 69% of ranked servers. In the quad category it ranks #620.

How many players does TESTHC have at the moment?

At the moment TESTHC has 0 of its 50 slots filled. The seven-day average for this server is 0 players.

How to join

What steps get you onto TESTHC?

In Rust, press F1 and enter client.connect 75.175.131.244:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players 50 is the slot count.
ts4
Group limit Teams cap at 4 players.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167398
Build The game build is 167398.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code A region code has not been set here.

Mods and access

^o
Oxide A plugin framework called Oxide (uMod) powers the plugins.
^z
Modded Because plugins or settings change the game, it is filed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.