Rust Data LabData lab · live
Live readings Servers11,891 Players93,303 Populated4,061 Fresh wipes · 3h173 Sampled every 5 min

Element card · group Community · atomic number 6,713, its rank

EKARD's Private Lab

Offline 75.71.27.58:28015 checked 9h ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average1peak 1
Rank · atomic number#6,713top 30%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75100:0002:0003:0006:0007:0009:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 06:48 UTC6d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 803
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 501 on average 803/ 850
  2. 2 Ru Rustoria.co - … 48
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 347 on average 48/ 250
  3. 3 Ru Rusty Moose |E… 121
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 342 on average 121/ 250
  4. 4 Ru Rustoria.co - … 484
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average 484/ 525
  5. 5 Ru Rustoria.co - … 280
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 281 on average 280/ 350
  6. 6 Ru Rustafied.com … 210
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 258 on average 210/ 300

Quick answers

from the figures on this page

Server setup

What map is in play on EKARD's Private Lab?

Generated by the game, the map on EKARD's Private Lab is procedural.

What rules has EKARD's Private Lab set, and what settings are in force?

Nothing in the name of EKARD's Private Lab gives a gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Raids and player fights are part of play here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts EKARD's Private Lab?

No region is published by EKARD's Private Lab. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 75.71.27.58:28015 is the address it uses.

On what Rust version does EKARD's Private Lab operate?

On Windows, EKARD's Private Lab is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does EKARD's Private Lab stay up, and how reliable is its uptime?

EKARD's Private Lab is not online at the moment; the last sighting was 9 hours ago. For the last 7 full days, 12 of 168 hours were online, giving 7% uptime. The first sighting by Rust Data Lab was on 19 October 2026.

Wipe days

What is the wiping pattern on EKARD's Private Lab?

The record holds too few of EKARD's Private Lab's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 6 days 12 hours ago the current world was made.

What does a typical wipe day on EKARD's Private Lab involve?

At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.

Where it appears

Which meanings sit behind the tags on EKARD's Private Lab?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; join only if your game matches it; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list EKARD's Private Lab publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does EKARD's Private Lab appear in?

The Rust Data Lab lists that include EKARD's Private Lab are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does EKARD's Private Lab hold among Rust servers?

The seven-day player-hours table has EKARD's Private Lab at #6,713, in the top 30% of ranked servers.

What does the current player count on EKARD's Private Lab tell you?

EKARD's Private Lab is offline at the moment; the last sighting was 9 hours ago. Averaged over the past week: 1 players, peaking at 1. The busiest point in the last 48 hours came at 03:00 UTC, averaging 1 players.

Connection

What steps get you onto EKARD's Private Lab?

You can connect by pressing F1 in Rust and entering client.connect 75.71.27.58:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol Protocol 2635 is required; join only if your game matches it.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.