Element card · group Community · atomic number 15,446, its rank
hobbs_rust
Offline 75.9.132.49:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
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1
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4
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5
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Quick answers
from the figures on this pageServer setup
What map is in play on hobbs_rust?
Generated by the game, the map on hobbs_rust is procedural.
What rules has hobbs_rust set, and what settings are in force?
No gather rate appears in the name of hobbs_rust. Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.
About the server
In what location does hobbs_rust sit?
No region is published by hobbs_rust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 75.9.132.49:28015 is the address it uses.
On what Rust version does hobbs_rust operate?
Rust network protocol 2632 and build 162434 on Linux is what hobbs_rust uses. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliably does hobbs_rust stay online?
hobbs_rust is not online at the moment; the last sighting was 40 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. On 13 September 2026, Rust Data Lab saw it for the first time.
Wipe days
When does hobbs_rust wipe, and how often?
Too few wipes are on record for hobbs_rust to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 60 days 13 hours ago.
Where it appears
What should you understand from the tags hobbs_rust carries?
These are the tags hobbs_rust makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2632 (Protocol): To join, your game must match protocol 2632; cs162434 (Build): It runs build 162434; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Which Rust Data Lab filters and lists does hobbs_rust appear in?
The Rust Data Lab lists that include hobbs_rust are: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does hobbs_rust compare with other servers in the rankings?
Player hours over the last week put hobbs_rust at #15,446, inside the top – of ranked servers.
How many players does hobbs_rust have at the moment?
No live signal from hobbs_rust right now, which was last seen 40 days 8 hours ago.
How to join
What steps get you onto hobbs_rust?
You can connect by pressing F1 in Rust and entering client.connect 75.9.132.49:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.