Rust Data LabData lab · live
Live readings Servers11,656 Players45,182 Populated3,070 Fresh wipes · 3h109 Sampled every 5 min

Element card · group Community · atomic number 13,813, its rank

Rekorts

Offline 75.98.155.135:28015 checked 23d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,813top 61%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 00:15 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 317
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average 317/ 350
  2. 2 Ru Rustoria.co - … 20
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average 20/ 250
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average 38/ 250
  4. 4 Ru Rustoria.co - … 141
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 141/ 200
  5. 5 Ru Rustoria.co - … 53
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average 53/ 200
  6. 6 Ru Rustafied.com … 47
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average 47/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Rekorts?

The map on Rekorts is procedural, made by the game.

How is Rekorts configured, and what rules apply?

No gather rate appears in the name of Rekorts. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts Rekorts?

Nothing about a region is published by Rekorts. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 75.98.155.135:28015 is the address it uses.

Which Rust version is Rekorts on?

Rust network protocol 2634 and build 166652 on Windows is what Rekorts uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Rekorts stay online?

Currently offline, Rekorts was last seen 23 days 8 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 19 September 2026.

Wipe schedule

When does Rekorts wipe, and how often?

Rekorts's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 1 hours ago.

What does a typical wipe day on Rekorts involve?

Averaged across its recent wipes, the busiest point drew 1 players. 0 hours after the latest wipe, the crowd peaked.

Tags, lists

What should you understand from the tags Rekorts carries?

gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set: that is the tag list Rekorts publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Rekorts come up?

You will find Rekorts on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

Against other Rust servers, where does Rekorts place?

Player hours over the last week put Rekorts at #13,813, inside the top 61% of ranked servers.

What does the current player count on Rekorts tell you?

The last recorded sighting of Rekorts was 23 days 8 hours ago, and it is offline now.

Connection

What steps get you onto Rekorts?

You can connect by pressing F1 in Rust and entering client.connect 75.98.155.135:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.