Rust Data LabData lab · live
Live readings Servers11,803 Players71,182 Populated3,639 Fresh wipes · 3h205 Sampled every 5 min

Element card · group Community · atomic number 14,325, its rank

Rust Dev Testing

Offline 76.131.4.215:28015 checked 7d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#14,325top 65%
Last wipe16d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 522
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average 522/ 550
  2. 2 Ru Rustoria.co - … 438
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 438/ 450
  3. 3 Ru Rusty Moose |E… 60
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 60/ 250
  4. 4 Ru Rustoria.co - … 66
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 66/ 250
  5. 5 Ru Rustafied.com … 53
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 53/ 100
  6. 6 Ru Rustoria.co - … 164
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average 164/ 200

Quick answers

from the figures on this page

Settings and map

What map is in play on Rust Dev Testing?

Generated by the game, the map on Rust Dev Testing is procedural.

What settings and rules apply on Rust Dev Testing?

The name of Rust Dev Testing carries no gather rate. Groups top out at 8 players, the default for the game. survival is the game mode, gather, build and raid, as in the standard game. Fighting and raiding between players are allowed. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.

Server facts

Which location is Rust Dev Testing based in?

There is no region on record for Rust Dev Testing. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 76.131.4.215:28015.

Which Rust version is Rust Dev Testing on?

Rust network protocol 2634 and build 167584 on Windows is what Rust Dev Testing uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is Rust Dev Testing for staying online?

Rust Dev Testing is not online at the moment; the last sighting was 7 days 16 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. On 13 October 2026, Rust Data Lab saw it for the first time.

Wipes and resets

When does Rust Dev Testing wipe, and how often?

Too few wipes are on record for Rust Dev Testing to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 16 days 10 hours ago the current world was made.

Where it appears

Which meanings sit behind the tags on Rust Dev Testing?

These are the tags Rust Dev Testing makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Rust Dev Testing appear in?

You will find Rust Dev Testing on the following Rust Data Lab lists: Rust community servers, measured. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

How does Rust Dev Testing compare with other servers in the rankings?

The seven-day player-hours table has Rust Dev Testing at #14,325, in the top 65% of ranked servers.

What does the current player count on Rust Dev Testing tell you?

The last recorded sighting of Rust Dev Testing was 7 days 16 hours ago, and it is offline now.

How to join

How can you connect to Rust Dev Testing?

In Rust, press F1 and enter client.connect 76.131.4.215:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.