Rust Data LabData lab · live
Live readings Servers11,739 Players61,775 Populated3,380 Fresh wipes · 3h186 Sampled every 5 min

Element card · group Modded · atomic number 3,343, its rank

Cyclops Monthly Server {US}

Online 76.133.206.131:28015 checked 12m ago

moddedcarbon
Join the experiment
Atomic mass · players now 0/ 50 0% full Room to join
7-day average1peak 2
Rank · atomic number#3,343top 15%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5212:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020012:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct23 Oct26 Oct29 Oct

Top 15% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Fr Friendly Seatt… 15
    Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average 15/ 100
  2. 2 En [US] Enardo - … 3
    [US] Enardo - Random Farming - Small One Grid | OneGrid NA · groups of 8+ · 29 on average 3/ 50
  3. 3 Wi [NA] Willjum's… 5
    [NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average 5/ 100
  4. 4 Ru Rust Degens - … 1
    Rust Degens - US Vanilla | Fridays NA · groups of 8+ · weekly · 15 on average 1/ 150
  5. 5 Wi [NA] Willjum's… 2
    [NA] Willjum's Casual Solo/Duo Monthly NA · groups of 8+ · monthly · 14 on average 2/ 175
  6. 6 He Hempville 420 … 4
    Hempville 420 No Kos Low Decay / Limited PvP NA · groups of 8+ · monthly · 7 on average 4/ 90

Quick answers

from the figures on this page

Server setup

What map is in play on Cyclops Monthly Server {US}?

A procedural map of size 4,250 with seed 481893192 runs on Cyclops Monthly Server {US}, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps.

What rules has Cyclops Monthly Server {US} set, and what settings are in force?

Nothing in the name of Cyclops Monthly Server {US} gives a gather rate. With no change from the default, groups can hold up to 8 players. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Carbon. Anti-cheat is on: Valve's VAC.

Server facts

In what location does Cyclops Monthly Server {US} sit?

Going by its name rather than a tag, Cyclops Monthly Server {US} points to North America. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 76.133.206.131:28015 is the address it uses.

What Rust version does Cyclops Monthly Server {US} currently run?

On Windows, Cyclops Monthly Server {US} is running Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Cyclops Monthly Server {US} stay up, and how reliable is its uptime?

At the moment, Cyclops Monthly Server {US} is online. About 20 hours ago is when it last restarted, based on its uptime. For the last 7 full days, 164 of 168 hours were online, giving 98% uptime. On 15 October 2026, Rust Data Lab saw it for the first time.

Is Cyclops Monthly Server {US} known for smooth running?

In the last 48 hours, it averaged 62 server fps, with a low of 21. The entity count reached 228,451, including buildings, deployables and all other world items. Up to 6,062 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Wipe days

When does Cyclops Monthly Server {US} wipe, and how often?

Too few wipes are on record for Cyclops Monthly Server {US} to reveal a rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 27 days 17 hours ago the current world was made.

Tags, lists

What should you understand from the tags Cyclops Monthly Server {US} carries?

These are the tags Cyclops Monthly Server {US} makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp50 (Max players): Player slots: 50; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): The region field is left blank; ^z (Modded): You will find it under Modded: the game is altered by plugins or settings; ^y (Carbon): The plugin framework here is Carbon. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Which Rust Data Lab filters and lists does Cyclops Monthly Server {US} appear in?

These themed Rust Data Lab lists carry Cyclops Monthly Server {US}: Modded Rust servers, measured and North American Rust servers: the sample. You can find it on the server list by applying these filters: Region: North America; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Against other Rust servers, where does Cyclops Monthly Server {US} place?

Cyclops Monthly Server {US} sits at #3,343 for seven-day player hours, placing it in the top 15% of ranked servers.

How full is Cyclops Monthly Server {US} right now?

Cyclops Monthly Server {US} currently shows 0 players across 50 slots. A seven-day sample gives 1 players on average and 2 at the top. Peak time in the past 48 hours: 12:00 UTC, when the average was 2 players.

Getting on

How can you connect to Cyclops Monthly Server {US}?

In Rust, press F1 and enter client.connect 76.133.206.131:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Standard Rust survival is the game here.
mp50
Max players Player slots: 50.
ts8
Group limit Teams cap at 8, which is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code The region field is left blank.

Mods and access

^z
Modded You will find it under Modded: the game is altered by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.