Rust Data LabData lab · live
Live readings Servers11,851 Players94,129 Populated3,887 Fresh wipes · 3h394 Sampled every 5 min

Element card · group PvE · atomic number 14,618, its rank

esp-test

Offline 76.143.10.195:28015 checked 5d ago

pve
Join the experiment
Atomic mass · players now 1/ 500 0% full Room to join
7-day average0peak 1
Rank · atomic number#14,618top 66%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ab ABYSS | PvE | … 27
    ABYSS | PvE | US | Vanilla | Noob Friendly NA · groups of 8+ · monthly · 55 on average 27/ 200
  2. 2 Ru [EU] RustEZ Pu… 29
    [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding EU · groups of 8+ · monthly · 32 on average 29/ 200
  3. 3 Ru [US] RustEZ Pu… 19
    [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding NA · groups of 8+ · monthly · 31 on average 19/ 200
  4. 4 Sk [PvE] Skyline … 11
    [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly groups of 8+ · monthly · 22 on average 11/ 150
  5. 5 萌新 【云梦泽PVE】萌新学习|土… 27
    【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 EA · groups of 30+ · monthly · 22 on average 27/ 200
  6. 6 Ru [EU/GER] Rust … 8
    [EU/GER] Rust Norddeutschland PVE EU · groups of 8+ · biweekly · 16 on average 8/ 100

Quick answers

from the figures on this page

Map and rules

What map is in play on esp-test?

The map on esp-test is procedural, made by the game.

What rules has esp-test set, and what settings are in force?

No gather rate appears in the name of esp-test. With no change from the default, groups can hold up to 8 players. Play runs as pve, other players cannot be fought. The server browser lists it under Community. VAC is off, Valve's anti-cheat.

Server facts

Which location is esp-test based in?

There is no region on record for esp-test. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 76.143.10.195:28015.

Which Rust version is esp-test on?

On Windows, esp-test is running Rust network protocol 2635 and build 168909. Your game needs to match the protocol to join, and Steam updates it automatically.

Does esp-test stay up, and how reliable is its uptime?

esp-test is not online at the moment; the last sighting was 5 days 7 hours ago. For the last 4 full days, 0 of 96 hours were online, giving 0% uptime. On 24 October 2026, Rust Data Lab saw it for the first time.

Wipe schedule

When does esp-test wipe, and how often?

The record holds too few of esp-test's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 5 days 7 hours ago.

Where it appears

How should you read the tags on esp-test?

These are the tags esp-test makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp500 (Max players): 500 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does esp-test come up?

You will find esp-test on the following Rust Data Lab lists: Rust community servers, measured and Best Rust PvE servers, measured live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Population

Against other Rust servers, where does esp-test place?

esp-test sits at #14,618 for seven-day player hours, placing it in the top 66% of ranked servers.

How many players does esp-test have at the moment?

No live signal from esp-test right now, which was last seen 5 days 7 hours ago. Averaged over the past week: 0 players, peaking at 1.

Connection

How can you connect to esp-test?

You can connect by pressing F1 in Rust and entering client.connect 76.143.10.195:28015, or by pressing Launch Rust here, which starts the game through Steam and joins for you.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp500
Max players 500 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.