Rust Data LabData lab · live
Live readings Servers11,615 Players40,773 Populated3,012 Fresh wipes · 3h86 Sampled every 5 min

Element card · group Community · atomic number 16,949, its rank

Hesitancy Waits (Local Edition)

Offline 76.174.84.112:28015 checked 30d ago

Join the experiment
Atomic mass · players now 0/ 10 0% full Room to join
7-day average0peak –
Rank · atomic number#16,949top 72%
Last wipe33d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k24 Sep26 Sep28 Sep30 Sep2 Oct4 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 343
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 343/ 350
  2. 2 Ru Rustoria.co - … 14
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 14/ 250
  3. 3 Ru Rusty Moose |E… 24
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 24/ 250
  4. 4 Ru Rustoria.co - … 158
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 158/ 225
  5. 5 Ru Rustoria.co - … 92
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 92/ 225
  6. 6 Ru Rustafied.com … 32
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 32/ 100

Quick answers

from the figures on this page

Settings and map

What settings and rules apply on Hesitancy Waits (Local Edition)?

No gather rate appears in the name of Hesitancy Waits (Local Edition). Eight players per group is the limit, the game's default. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

What region hosts Hesitancy Waits (Local Edition)?

Nothing about a region is published by Hesitancy Waits (Local Edition). Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 76.174.84.112:28015.

What Rust version does Hesitancy Waits (Local Edition) currently run?

Rust network protocol 2634 and build 165756 on Windows is what Hesitancy Waits (Local Edition) uses. The protocol must match for you to join; Steam will update your game.

How dependable is Hesitancy Waits (Local Edition) for staying online?

Currently offline, Hesitancy Waits (Local Edition) was last seen 30 days 23 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 24 September 2026.

Wipe schedule

How often does a wipe happen on Hesitancy Waits (Local Edition), and at what time?

Hesitancy Waits (Local Edition)'s wipe history on record is too thin yet to tell its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The world it is running now dates from 33 days 12 hours ago.

Lists and tags

Which meanings sit behind the tags on Hesitancy Waits (Local Edition)?

These are the tags Hesitancy Waits (Local Edition) makes public for the server browser to read: gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): To join, your game must match protocol 2634; cs165756 (Build): The game build is 165756; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Hesitancy Waits (Local Edition) come up?

You will find Hesitancy Waits (Local Edition) on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player counts

What position does Hesitancy Waits (Local Edition) hold among Rust servers?

Hesitancy Waits (Local Edition) sits at #16,949 for seven-day player hours, placing it in the top 72% of ranked servers.

How full is Hesitancy Waits (Local Edition) right now?

The last recorded sighting of Hesitancy Waits (Local Edition) was 30 days 23 hours ago, and it is offline now.

How to join

How can you connect to Hesitancy Waits (Local Edition)?

Open the console with F1 in Rust and type client.connect 76.174.84.112:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs165756,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players Player slots: 10.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol To join, your game must match protocol 2634.
cs165756
Build The game build is 165756.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.