Rust Data LabData lab · live
Live readings Servers11,619 Players41,711 Populated3,041 Fresh wipes · 3h92 Sampled every 5 min

Element card · group Community · atomic number 13,507, its rank

Hello Kitty Staging Rust

Offline 76.27.253.151:28024 checked 11d ago

Join the experiment
Atomic mass · players now 1/ 50 2% full Room to join
7-day average0peak –
Rank · atomic number#13,507top 62%
Last wipe11d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 364
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average 364/ 350
  2. 2 Ru Rustoria.co - … 16
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average 16/ 250
  3. 3 Ru Rusty Moose |E… 25
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average 25/ 250
  4. 4 Ru Rustoria.co - … 181
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 181/ 225
  5. 5 Ru Rustoria.co - … 94
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average 94/ 225
  6. 6 Ru Rustafied.com … 36
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average 36/ 100

Quick answers

from the figures on this page

Server setup

What map is in play on Hello Kitty Staging Rust?

A procedural map runs on Hello Kitty Staging Rust, generated by the game.

What settings and rules apply on Hello Kitty Staging Rust?

The name of Hello Kitty Staging Rust carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

About the server

In what location does Hello Kitty Staging Rust sit?

There is no region on record for Hello Kitty Staging Rust. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 76.27.253.151:28024 is the address it uses.

Which Rust version is Hello Kitty Staging Rust on?

On Linux, Hello Kitty Staging Rust is running Rust network protocol 2635 and build 168330. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliably does Hello Kitty Staging Rust stay online?

Right now Hello Kitty Staging Rust is offline, with its last appearance 11 days 4 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 17 October 2026.

Wipe schedule

How often does a wipe happen on Hello Kitty Staging Rust, and at what time?

Too few wipes are on record for Hello Kitty Staging Rust to reveal a rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 11 days 5 hours ago the current world was made.

Lists and tags

What should you understand from the tags Hello Kitty Staging Rust carries?

These are the tags Hello Kitty Staging Rust makes public for the server browser to read: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): 50 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168330 (Build): The game build is 168330; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Where among the Rust Data Lab lists and filters does Hello Kitty Staging Rust come up?

You will find Hello Kitty Staging Rust on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

What position does Hello Kitty Staging Rust hold among Rust servers?

Player hours over the last week put Hello Kitty Staging Rust at #13,507, inside the top 62% of ranked servers.

How many players does Hello Kitty Staging Rust have at the moment?

No live signal from Hello Kitty Staging Rust right now, which was last seen 11 days 4 hours ago.

Getting on

What steps get you onto Hello Kitty Staging Rust?

In Rust, press F1 and enter client.connect 76.27.253.151:28024. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168330,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp50
Max players 50 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168330
Build The game build is 168330.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.