Rust Data LabData lab · live
Live readings Servers11,850 Players85,370 Populated3,783 Fresh wipes · 3h296 Sampled every 5 min

Element card · group PvE · atomic number 6,498, its rank

Chainlings 10x Kits|RaidableBases|Zorp

Online 76.49.113.121:24892 checked 9m ago

10x moddedoxidepve
Join the experiment
Atomic mass · players now 0/ 100 0% full Room to join
7-day average0peak 4
Rank · atomic number#6,498top 29%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.250.50.75116:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
05010015020016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 08:05 UTC24d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru [EU] RustValle… 50
    [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| EU · groups of 15+ · 10x · biweekly · 54 on average 50/ 100
  2. 2 Ru [US] RustValle… 19
    [US] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases| Lo NA · groups of 15+ · 10x · biweekly · 45 on average 19/ 100
  3. 3 Ru [BR/LATAM] Rus… 23
    [BR/LATAM] RustValley 10x PVE+ |Armas Lendarias| Raidable Bases SA · groups of 15+ · 10x · biweekly · 26 on average 23/ 100
  4. 4 Ru [EU] RustValle… 23
    [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 19 on average 23/ 100
  5. 5 Ma [BR/LATAM] MAS… 7
    [BR/LATAM] MASTERS | 10X PVE++ |ARMAS LENDÁRIAS|EPIC TOOLS| SA · groups of 8+ · 10x · biweekly · 10 on average 7/ 100
  6. 6 Ru [EU] RustValle… 8
    [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBases EU · groups of 15+ · 10x · biweekly · 9 on average 8/ 100

Quick answers

from the figures on this page

Settings and map

What map is in play on Chainlings 10x Kits|RaidableBases|Zorp?

A procedural map of size 5,800 with seed 54321 runs on Chainlings 10x Kits|RaidableBases|Zorp, generated by the game. Same size and seed give the same map, so this page lets you look at it on RustMaps. On the map name: Custom Map.

How is Chainlings 10x Kits|RaidableBases|Zorp configured, and what rules apply?

According to its name, Chainlings 10x Kits|RaidableBases|Zorp runs 10x gather. With no change from the default, groups can hold up to 8 players. pve is the game mode, other players cannot be fought. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is enabled.

Server facts

Which location is Chainlings 10x Kits|RaidableBases|Zorp based in?

No region is published by Chainlings 10x Kits|RaidableBases|Zorp. Rust Data Lab shows a server's stated location, not a verified position of the machine. Connect at 76.49.113.121:24892.

Which Rust version is Chainlings 10x Kits|RaidableBases|Zorp on?

Rust network protocol 2635 and build 168909 on Windows is what Chainlings 10x Kits|RaidableBases|Zorp uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How reliably does Chainlings 10x Kits|RaidableBases|Zorp stay online?

Right now, Chainlings 10x Kits|RaidableBases|Zorp is reachable. The uptime it reports suggests it restarted roughly 6 days 17 hours ago. For the last 7 full days, 167 of 168 hours were online, giving 99% uptime. The first sighting by Rust Data Lab was on 4 October 2026.

How well does Chainlings 10x Kits|RaidableBases|Zorp perform?

Server fps averaged 102 over the last 48 hours, with 71 as the lowest. The entity count reached 75,988, including buildings, deployables and all other world items. The highest memory usage was 4,372 MB. Players feel lag when fps is low and the entity count climbs.

Wipes and resets

When does Chainlings 10x Kits|RaidableBases|Zorp wipe, and how often?

The record holds too few of Chainlings 10x Kits|RaidableBases|Zorp's wipes to show its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. Counting back, the current world began 24 days 6 hours ago.

On Chainlings 10x Kits|RaidableBases|Zorp, what happens when wipe day arrives?

Averaged across its recent wipes, the busiest point drew 2 players. Peak numbers on the latest wipe came 12 hours in.

Tags, lists

Which meanings sit behind the tags on Chainlings 10x Kits|RaidableBases|Zorp?

gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): 100 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): This runs on RakNet, the standard layer; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here, only the world's threats; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): You will find it under Modded: the game is altered by plugins or settings: that is the tag list Chainlings 10x Kits|RaidableBases|Zorp publishes, and the game's server browser reads it. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does Chainlings 10x Kits|RaidableBases|Zorp come up?

These themed Rust Data Lab lists carry Chainlings 10x Kits|RaidableBases|Zorp: 10x Rust servers, counted live, Modded Rust servers, measured and Best Rust PvE servers, measured live. Applying these filters on the server list returns it: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Player counts

What position does Chainlings 10x Kits|RaidableBases|Zorp hold among Rust servers?

Player hours over the last week put Chainlings 10x Kits|RaidableBases|Zorp at #6,498, inside the top 29% of ranked servers.

What does the current player count on Chainlings 10x Kits|RaidableBases|Zorp tell you?

At the moment Chainlings 10x Kits|RaidableBases|Zorp has 0 of its 100 slots filled. Averaged over the past week: 0 players, peaking at 4. Peak time in the past 48 hours: 20:00 UTC, when the average was 0 players.

Connection

What steps get you onto Chainlings 10x Kits|RaidableBases|Zorp?

Open the console with F1 in Rust and type client.connect 76.49.113.121:24892. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp100
Max players 100 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs build 168909.
ptrak
Networking This runs on RakNet, the standard layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE There is no player combat here, only the world's threats.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded You will find it under Modded: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.