Rust Data LabData lab · live
Live readings Servers11,709 Players54,841 Populated3,244 Fresh wipes · 3h155 Sampled every 5 min

Element card · group Community · atomic number 14,465, its rank

Name of Server as Shown on the Client Server List

Offline 77.189.228.128:28015 checked 29d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,465top 61%
Last wipe29d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 29 Sep, 19:25 UTC29d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 393
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 519 on average 393/ 400
  2. 2 Ru Rustoria.co - … 339
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 339/ 350
  3. 3 Ru Rusty Moose |E… 38
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 38/ 250
  4. 4 Ru Rustoria.co - … 34
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average 34/ 250
  5. 5 Ru Rustafied.com … 47
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average 47/ 100
  6. 6 Ru Rustoria.co - … 157
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 244 on average 157/ 200

Quick answers

from the figures on this page

Server setup

What rules has Name of Server as Shown on the Client Server List set, and what settings are in force?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. You can fight other players and raid them. You will find it under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

Which location is Name of Server as Shown on the Client Server List based in?

There is no region on record for Name of Server as Shown on the Client Server List. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. 77.189.228.128:28015 is the address it uses.

On what Rust version does Name of Server as Shown on the Client Server List operate?

On Windows, Name of Server as Shown on the Client Server List is running Rust network protocol 2634 and build 166235. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Name of Server as Shown on the Client Server List stay up, and how reliable is its uptime?

Currently offline, Name of Server as Shown on the Client Server List was last seen 29 days 10 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. The first sighting by Rust Data Lab was on 29 September 2026.

Wipe schedule

How often does a wipe happen on Name of Server as Shown on the Client Server List, and at what time?

Name of Server as Shown on the Client Server List's wipe history on record is too thin yet to tell its rhythm. The next monthly force wipe, which wipes all Rust servers, is scheduled for Thursday 5 November at 19:00 UTC. 29 days 11 hours ago the current world was made.

What does a typical wipe day on Name of Server as Shown on the Client Server List involve?

Recent wipes on average reached 1 players at their busiest. Peak numbers on the latest wipe came 0 hours in.

Lists and tags

Which meanings sit behind the tags on Name of Server as Shown on the Client Server List?

gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the game's default: 8 per team; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs166235 (Build): It runs build 166235; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): A region code has not been set here: that is the tag list Name of Server as Shown on the Client Server List publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Where among the Rust Data Lab lists and filters does Name of Server as Shown on the Client Server List come up?

You will find Name of Server as Shown on the Client Server List on the following Rust Data Lab lists: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does Name of Server as Shown on the Client Server List compare with other servers in the rankings?

Name of Server as Shown on the Client Server List sits at #14,465 for seven-day player hours, placing it in the top 61% of ranked servers.

How many players does Name of Server as Shown on the Client Server List have at the moment?

No live signal from Name of Server as Shown on the Client Server List right now, which was last seen 29 days 10 hours ago.

Connection

How can you connect to Name of Server as Shown on the Client Server List?

Open the console with F1 in Rust and type client.connect 77.189.228.128:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166235,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players It has 10 slots.
ts8
Group limit This uses the game's default: 8 per team.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs166235
Build It runs build 166235.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.