Rust Data LabData lab · live
Live readings Servers11,718 Players47,661 Populated3,204 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Community · atomic number 14,393, its rank

RadarTest

Offline 77.20.252.163:28015 checked 35d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#14,393top 66%
Last wipe52d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k20 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 6 Sep, 11:57 UTC52d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 249
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average 249/ 275
  2. 2 Ru Rustoria.co - … 166
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 166/ 200
  3. 3 Ru Rusty Moose |E… 30
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average 30/ 250
  4. 4 Ru Rustoria.co - … 18
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average 18/ 250
  5. 5 Ru Rustafied.com … 39
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 39/ 100
  6. 6 Ru Rustoria.co - … 50
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 50/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on RadarTest?

A procedural map runs on RadarTest, generated by the game.

How is RadarTest configured, and what rules apply?

The name of RadarTest carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. The VAC anti-cheat from Valve is enabled.

Server facts

What region hosts RadarTest?

There is no region on record for RadarTest. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 77.20.252.163:28015.

Which Rust version is RadarTest on?

On Windows, RadarTest is running Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam takes care of updating it.

How dependable is RadarTest for staying online?

Right now RadarTest is offline, with its last appearance 35 days 1 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 14 September 2026.

Wipe days

How often does a wipe happen on RadarTest, and at what time?

The record holds too few of RadarTest's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 52 days 12 hours ago the current world was made.

Lists and tags

Which meanings sit behind the tags on RadarTest?

The game's server browser reads the tags RadarTest publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; join only if your game matches it; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): No region code is set. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does RadarTest appear in?

These themed Rust Data Lab lists carry RadarTest: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

How does RadarTest compare with other servers in the rankings?

The seven-day player-hours table has RadarTest at #14,393, in the top 66% of ranked servers.

How many players does RadarTest have at the moment?

The last recorded sighting of RadarTest was 35 days 1 hours ago, and it is offline now.

How to join

What steps get you onto RadarTest?

In Rust, press F1 and enter client.connect 77.20.252.163:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2633
Protocol Protocol 2633 is required; join only if your game matches it.
cs162929
Build The game build is 162929.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.