Element card · group Community · atomic number 15,082, its rank
RadarTest
Offline 77.20.252.163:28025 checked 35d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes-
1
Ru
Rusty Moose |E…
271
Rusty Moose |EU Mondays| 271/ 300
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2
Ru
Rustoria.co - …
229
Rustoria.co - EU East Long 229/ 250
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3
Ru
Rusty Moose |E…
19
Rusty Moose |EU Main| 19/ 250
-
4
Ru
Rustoria.co - …
24
Rustoria.co - EU Main 24/ 250
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5
Ru
Rustafied.com …
24
Rustafied.com - EU Friday 24/ 100
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6
Ru
Rustoria.co - …
95
Rustoria.co - EU East Medium 95/ 200
Quick answers
from the figures on this pageServer setup
What map is in play on RadarTest?
A procedural map runs on RadarTest, generated by the game.
What rules has RadarTest set, and what settings are in force?
The name of RadarTest carries no gather rate. Eight players per group is the limit, the game's default. survival is the game mode, raiding, building and gathering: the standard game. You can fight other players and raid them. The server browser lists it under Community. Anti-cheat is on: Valve's VAC.
Server details
In what location does RadarTest sit?
Nothing about a region is published by RadarTest. Rust Data Lab shows a server's stated location, not a verified position of the machine. You will find it at 77.20.252.163:28025.
Which Rust version is RadarTest on?
On Windows, RadarTest is running Rust network protocol 2633 and build 162929. Your game needs to match the protocol to join, and Steam updates it automatically.
Does RadarTest stay up, and how reliable is its uptime?
Currently offline, RadarTest was last seen 35 days 6 hours ago. For the last 7 full days, 0 of 168 hours were online, giving 0% uptime. It first appeared to Rust Data Lab on 23 September 2026.
Wipe days
What is the wiping pattern on RadarTest?
RadarTest's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. 52 days 20 hours ago the current world was made.
Tags, lists
Which meanings sit behind the tags on RadarTest?
The game's server browser reads the tags RadarTest publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): Player slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The server runs protocol 2633, so your game needs the same version; cs162929 (Build): It runs build 162929; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): No region code is set. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.
Where among the Rust Data Lab lists and filters does RadarTest come up?
These themed Rust Data Lab lists carry RadarTest: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player numbers
How does RadarTest compare with other servers in the rankings?
The seven-day player-hours table has RadarTest at #15,082, in the top 69% of ranked servers.
What does the current player count on RadarTest tell you?
The last recorded sighting of RadarTest was 35 days 6 hours ago, and it is offline now.
How to join
How can you connect to RadarTest?
In Rust, press F1 and enter client.connect 77.20.252.163:28025. Or click Launch Rust here to open Rust via Steam and connect automatically.