Rust Data LabData lab · live
Live readings Servers11,886 Players99,275 Populated3,950 Fresh wipes · 3h380 Sampled every 5 min

Element card · group Community · atomic number 12,916, its rank

tola

Offline 77.222.100.191:28015 checked 13d ago

Join the experiment
Atomic mass · players now 1/ 5 20% full Room to join
7-day average0peak –
Rank · atomic number#12,916top 60%
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k14 Oct16 Oct18 Oct19 Oct21 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 39 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 19:47 UTC14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 383
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average 383/ 425
  2. 2 Ru Rustoria.co - … 463
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average 463/ 500
  3. 3 Ru Rusty Moose |E… 983
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average 983/ 1,000
  4. 4 Ru Rustafied.com … 57
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average 57/ 100
  5. 5 Ru Rustoria.co - … 987
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average 987/ 1,000
  6. 6 Ru Rustoria.co - … 26
    Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average 26/ 250

Quick answers

from the figures on this page

Settings and map

What map is in play on tola?

Generated by the game, the map on tola is procedural.

What settings and rules apply on tola?

No gather rate appears in the name of tola. With no change from the default, groups can hold up to 8 players. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

What region hosts tola?

No region is published by tola. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. 77.222.100.191:28015 is the address it uses.

Which Rust version is tola on?

On Windows, tola is running Rust network protocol 2634 and build 167781. Your game needs to match the protocol to join, and Steam updates it automatically.

Does tola stay up, and how reliable is its uptime?

Right now tola is offline, with its last appearance 13 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. It first appeared to Rust Data Lab on 14 October 2026.

Wipes and resets

When does tola wipe, and how often?

The record holds too few of tola's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 14 days 21 hours ago.

How does tola look on the day of a wipe?

At their busiest, recent wipes averaged 1 players. 39 hours after the latest wipe, the crowd peaked.

Tags, lists

Which meanings sit behind the tags on tola?

gmrust (Game mode): Standard Rust survival is the game here; mp5 (Max players): 5 is the slot count; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so your game needs the same version; cs167781 (Build): It runs build 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here: that is the tag list tola publishes, and the game's server browser reads it. The tags carry more as well: current players, the queue and when the world was made, all shown at the top of this page.

Which Rust Data Lab filters and lists does tola appear in?

These themed Rust Data Lab lists carry tola: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Against other Rust servers, where does tola place?

The seven-day player-hours table has tola at #12,916, in the top 60% of ranked servers.

How full is tola right now?

The last recorded sighting of tola was 13 days 5 hours ago, and it is offline now.

How to join

How can you connect to tola?

Open the console with F1 in Rust and type client.connect 77.222.100.191:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp5
Max players 5 is the slot count.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol The server runs protocol 2634, so your game needs the same version.
cs167781
Build It runs build 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.