Rust Data LabData lab · live
Live readings Servers11,752 Players57,724 Populated3,422 Fresh wipes · 3h129 Sampled every 5 min

Element card · group Community · atomic number 13,938, its rank

URALRUST

Offline 77.222.105.12:28015 checked 9d ago

Join the experiment
Atomic mass · players now 1/ 15 7% full Room to join
7-day average0peak –
Rank · atomic number#13,938top 63%
Last wipe9d agono schedule published
Next wipe–too few wipes seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 14:22 UTC9d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 395
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average 395/ 500
  2. 2 Ru Rustoria.co - … 242
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average 242/ 300
  3. 3 Ru Rusty Moose |E… 41
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average 41/ 250
  4. 4 Ru Rustoria.co - … 31
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average 31/ 250
  5. 5 Ru Rustafied.com … 69
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average 69/ 100
  6. 6 Ru Rustoria.co - … 80
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average 80/ 200

Quick answers

from the figures on this page

Map and rules

What map is in play on URALRUST?

Generated by the game, the map on URALRUST is procedural.

How is URALRUST configured, and what rules apply?

No gather rate appears in the name of URALRUST. Groups top out at 8 players, the default for the game. Play runs as survival, raiding, building and gathering: the standard game. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Server facts

Which location is URALRUST based in?

Nothing about a region is published by URALRUST. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 77.222.105.12:28015.

On what Rust version does URALRUST operate?

Rust network protocol 2634 and build 167781 on Windows is what URALRUST uses. The protocol must match for you to join; Steam will update your game.

How dependable is URALRUST for staying online?

URALRUST is not online at the moment; the last sighting was 9 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 19 October 2026.

Wipes and resets

What is the wiping pattern on URALRUST?

The record holds too few of URALRUST's wipes to show its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 9 days 8 hours ago.

On URALRUST, what happens when wipe day arrives?

At their busiest, recent wipes averaged 1 players. The latest wipe's peak fell 0 hours after it began.

Lists and tags

How should you read the tags on URALRUST?

The game's server browser reads the tags URALRUST publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): It has 15 slots; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs build 167781; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does URALRUST come up?

These themed Rust Data Lab lists carry URALRUST: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player numbers

What position does URALRUST hold among Rust servers?

Player hours over the last week put URALRUST at #13,938, inside the top 63% of ranked servers.

What does the current player count on URALRUST tell you?

No live signal from URALRUST right now, which was last seen 9 days 4 hours ago.

Getting on

What steps get you onto URALRUST?

In Rust, press F1 and enter client.connect 77.222.105.12:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players It has 15 slots.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build It runs build 167781.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.