Rust Data LabData lab · live
Live readings Servers11,700 Players43,056 Populated3,055 Fresh wipes · 3h102 Sampled every 5 min

Element card · group Community · atomic number 12,973, its rank

test a couple of things server

Offline 77.222.156.252:28015 checked 12d ago

Join the experiment
Atomic mass · players now 1/ 10 10% full Room to join
7-day average0peak –
Rank · atomic number#12,973top 60%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
No hourly history yet.

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 213
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 213/ 250
  2. 2 Ru Rustoria.co - … 129
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 129/ 200
  3. 3 Ru Rusty Moose |E… 26
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 26/ 250
  4. 4 Ru Rustoria.co - … 14
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 14/ 250
  5. 5 Ru Rustafied.com … 23
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 23/ 100
  6. 6 Ru Rustoria.co - … 32
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 32/ 225

Quick answers

from the figures on this page

Server setup

What map is in play on test a couple of things server?

A procedural map runs on test a couple of things server, generated by the game.

What rules has test a couple of things server set, and what settings are in force?

The name of test a couple of things server carries no gather rate. Groups top out at 8 players, the default for the game. Play runs as survival, gather, build and raid, as in the standard game. Raids and player fights are part of play here. It appears under Community in the server browser. VAC is on, Valve's anti-cheat.

Server details

In what location does test a couple of things server sit?

No region is published by test a couple of things server. What a server states is what Rust Data Lab shows for location; no lookup of the machine's whereabouts is made. Connect at 77.222.156.252:28015.

What Rust version does test a couple of things server currently run?

Rust network protocol 2634 and build 167781 on Windows is what test a couple of things server uses. Your game needs to match the protocol to join, and Steam updates it automatically.

How dependable is test a couple of things server for staying online?

test a couple of things server is not online at the moment; the last sighting was 12 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, which is 0% uptime. The first sighting by Rust Data Lab was on 16 October 2026.

Wipe days

When does test a couple of things server wipe, and how often?

The record holds too few of test a couple of things server's wipes to show its rhythm. A monthly force wipe happens on every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. Counting back, the current world began 12 days 7 hours ago.

Tags, lists

Which meanings sit behind the tags on test a couple of things server?

The game's server browser reads the tags test a couple of things server publishes, which are gmrust (Game mode): Standard Rust survival is the game here; mp10 (Max players): 10 is the slot count; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, as standard in Rust; $r? (Region code): A region code has not been set here. Current players, the queue and the world's creation time sit in the tags too, shown at the top of this page.

Where among the Rust Data Lab lists and filters does test a couple of things server come up?

The Rust Data Lab lists that include test a couple of things server are: Rust community servers, measured. You can find it on the server list by applying these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

What position does test a couple of things server hold among Rust servers?

test a couple of things server sits at #12,973 for seven-day player hours, placing it in the top 60% of ranked servers.

How full is test a couple of things server right now?

test a couple of things server is offline at the moment; the last sighting was 12 days 4 hours ago.

Connection

What steps get you onto test a couple of things server?

Open the console with F1 in Rust and type client.connect 77.222.156.252:28015. The Launch Rust button on this page does the same job through Steam.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard Rust survival is the game here.
mp10
Max players 10 is the slot count.
ts8
Group limit Teams cap at 8, which is the game default.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer here, as standard in Rust.
$r?
Region code A region code has not been set here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.