Rust Data LabData lab · live
Live readings Servers11,701 Players42,340 Populated3,047 Fresh wipes · 3h101 Sampled every 5 min

Element card · group Community · atomic number 2,207, its rank

Vladivostok_server

Online 77.34.10.44:28015 checked 6m ago

Join the experiment
Atomic mass · players now 2/ 10 20% full Room to join
7-day average2peak 2
Rank · atomic number#2,207top 10%
Last wipe26d agono schedule published
Next wipe–no wipe seen yet
Result 01

Players

Method
Every five minutes for the last two hours, from the Steam server list; hourly average and peak over 48 hours; daily average and peak over 90 days. UTC. Dashed lines are its wipes and the force wipes.
Result
AveragePeak
00.511.5202:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

Result 02

Server performance

Method
Asked of the server itself, hour by hour and day by day: its frame rate, the entities in its world and the memory it holds.
Result
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Result 03

Rank

Result

daily · 1 is best

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 10% of all ranked servers. Ranked on player hours over the last seven days.

Reaction kinetics

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Reaction log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1 Ru Rusty Moose |E… 211
    Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average 211/ 250
  2. 2 Ru Rustoria.co - … 125
    Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average 125/ 200
  3. 3 Ru Rusty Moose |E… 25
    Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average 25/ 250
  4. 4 Ru Rustoria.co - … 13
    Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average 13/ 250
  5. 5 Ru Rustafied.com … 25
    Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average 25/ 100
  6. 6 Ru Rustoria.co - … 32
    Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average 32/ 225

Quick answers

from the figures on this page

Server setup

What map is in play on Vladivostok_server?

A procedural map runs on Vladivostok_server, generated by the game.

How is Vladivostok_server configured, and what rules apply?

The name of Vladivostok_server carries no gather rate. With no change from the default, groups can hold up to 8 players. survival is the game mode, gather, build and raid, as in the standard game. You can fight other players and raid them. It appears under Community in the server browser. Anti-cheat is on: Valve's VAC.

About the server

In what location does Vladivostok_server sit?

There is no region on record for Vladivostok_server. The location shown is the one a server states; Rust Data Lab does not check where the machine actually stands. Connect at 77.34.10.44:28015.

What Rust version does Vladivostok_server currently run?

Rust network protocol 2634 and build 166652 on Windows is what Vladivostok_server uses. Joining requires the same protocol on your game; Steam takes care of updating it.

Does Vladivostok_server stay up, and how reliable is its uptime?

Vladivostok_server is live as of now. It was online for 167 of 168 hours in the last 7 full days, which is 99% uptime. The first sighting by Rust Data Lab was on 2 October 2026.

Wipes and resets

How often does a wipe happen on Vladivostok_server, and at what time?

Vladivostok_server's wipe history on record is too thin yet to tell its rhythm. The monthly force wipe resets every Rust server; it next occurs on Thursday 5 November at 19:00 UTC. Counting back, the current world began 26 days 10 hours ago.

Where it appears

How should you read the tags on Vladivostok_server?

The game's server browser reads the tags Vladivostok_server publishes, which are gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; join only if your game matches it; cs166652 (Build): It runs build 166652; ptrak (Networking): The network layer is RakNet, standard in the game; $r? (Region code): The region field is left blank. Also in the tags are the players on now, the queue length and the world's creation time, and you can see them at the top of this page.

Which Rust Data Lab filters and lists does Vladivostok_server appear in?

You will find Vladivostok_server on the following Rust Data Lab lists: Rust community servers, measured. Applying these filters on the server list returns it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player numbers

What position does Vladivostok_server hold among Rust servers?

Player hours over the last week put Vladivostok_server at #2,207, inside the top 10% of ranked servers.

How many players does Vladivostok_server have at the moment?

At the moment Vladivostok_server has 2 of its 10 slots filled. The week's figures average 2 players and top out at 2. The busiest point in the last 48 hours came at 02:00 UTC, averaging 2 players.

Getting on

How can you connect to Vladivostok_server?

In Rust, press F1 and enter client.connect 77.34.10.44:28015. Or click Launch Rust here to open Rust via Steam and connect automatically.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team, the default the game ships with.
v2634
Protocol Protocol 2634 is required; join only if your game matches it.
cs166652
Build It runs build 166652.
ptrak
Networking The network layer is RakNet, standard in the game.
$r?
Region code The region field is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.